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F***ing FXModuleLookAtConstraint, how do they work? (Solved)


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Hi guys,

I'm trying to make a wheel with working suspension linkages like the stock rover wheels. The wheels are working fine and I can drive around and stuff, but there does not appear to be any documentation on how to get the linkages working using the fxmodule.

I mean I have the linkages named susp1-1 susp1-2 and set up the module in the CFG, just like the suspension traverse, is there anything more I need to do? It's definitely doing something because if I include the module my linkages start to point the wrong way...

Surely someone knows how this works?

Edited by zitronen
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