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Spaceplane vs Rocket Key Mapping for Joystick


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I have an old Logitech ATK3 joystick which I use to play KSP.

My one problem is that I want different key bindings for both rocket and spaceplane gameplay.

Flying a rocket; I usually use x-axis for yaw, y-axis for pitch and z-axis (actually just two buttons) for roll.

Flying a spaceplane; I'd like to use x-axis for roll, y-axis for pitch and z-axis for yaw.

It's a bother going out to my settings and changing them every time I want to switch between gameplay modes.

Has anybody else experienced this situation?

Could there either be: a set of separate key bindings for spaceplanes and rockets OR a faster way to access my key bindings?

Thanks!

Beautiful game, by the way.

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I would like the same thing, I guess this is one of the reasons I don't use my joystick much for KSP which I would otherwise like. While I'm at it I would also like some default keybindings for joysticks so we do not have to configure them to have basic functionality

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  • 1 year later...

Is there any development in this issue? I'm thinking of putting a probe body radially on all my planes and control it from there, but that would mess up the artificial horizon/navball. It would be nice to have a separate set of controls based on whether a vehicle has been designed in the space plane hangar, or the VAB.

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