No logs => No support
What is ModuleManager
ModuleManager ( by Sarbian and Blowfish ) is mod that let you write patch file that edit other part at load time. With is you can edit squad (and other mod) part without overwriting their file.
ialdabaoth gave me his blessing to maintain Module Manager while he is away.
Licence & Source
Module manager source is under a "CC share-alike license" under the term specified by ialdabaoth here. He is the original creator of Mo
I nearly got it.
No MM errors and most crewable parts are well.
Crewable parts without ModuleCommand are perfect as it seems... but then I see many got 0 (zero) volume in ModuleFuelTanks
Crewable parts with ModuleCommand got still the stock resources ElectricCharge and ReservePower (AmpYear) left, dunno why.
Some crewable parts with ModuleCommand got double TANK entries for the TAC-LS resources and ElectricCharge ...
Hmpf.
Here is the config:
@TANK_DEFINITIO