No logs => No support
What is ModuleManager
ModuleManager ( by Sarbian and Blowfish ) is mod that let you write patch file that edit other part at load time. With is you can edit squad (and other mod) part without overwriting their file.
ialdabaoth gave me his blessing to maintain Module Manager while he is away.
Licence & Source
Module manager source is under a "CC share-alike license" under the term specified by ialdabaoth here. He is the original creator of Mo
I'm having a problem with a simple cfg not working with 3.0.0 that was fine with 2.8.1
@EXPERIMENT_DEFINITION[*]
{
%baseValue = #$scienceCap$
}
In 2.8.1 it applies 12 patches and recovered science always gives 100% of the reward.
In 3.0.0 it applies 0 patches and of course does nothing in game.
output logs from both 2.8.1 and 3.0.0 are at https://www.dropbox.com/s/ye7wh8p9c71ov7b/output_logs.zip
Hopefully this is the right place to ask for assistance, thanks.