No logs => No support
What is ModuleManager
ModuleManager ( by Sarbian and Blowfish ) is mod that let you write patch file that edit other part at load time. With is you can edit squad (and other mod) part without overwriting their file.
ialdabaoth gave me his blessing to maintain Module Manager while he is away.
Licence & Source
Module manager source is under a "CC share-alike license" under the term specified by ialdabaoth here. He is the original creator of Mo
Hi @sarbian and @JPLRepo,
Above I was confused as I wanted to add the ModuleCargoPart to everything, to be able to construct (with many kerbals helping, and the Exoskeleton Mod) bases out of other parts.
KSP seems to be pushing for ModuleCargoPart and ModuleInventoryPart to not be on the same part, even though the small command pods DO have this. The Log produces a WRN:
This is a fresh download, KSP 1.12.2 from Steam, Expansions removed and nothing else install (not even MM):