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Issue with KSP Vessel Orbit Position


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Hi all,

I'm working on a KSP plugin extension for my KSPTOT application (see signature) and I've noticed that in many cases the position of other bodies in the game seem to be off from where I would have expected them using KSPTOT. They all seem to be off by roughly 90 degrees of true anomaly, or put another way, it looks like an X and Y coordinate are getting flipped on KSP's end.

Has anyone seen anything like this before?

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