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Just a question.


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Hi all,

I have a question,

I would like to make a mod but i dont have any experience with modding/coding.

I can use google sketch-up a little but really i dont know much.

So my question is, is it hard to make a mod?

i would like to learn in little steps like starting with something easy like making just a simple round SAS(if it is simple/easy), and then do other things like wings maybe?

Is there a way you can learn it? Or Somebody who would like to help me?

I think that the most of you will say that it isnt that easy like you (I) think that it is, but i really would like to learn it.

Greetings Rowns.

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'mod' covers a variety of things. From the bits you mentioned it sounds like you're initially interesting in making new parts for the game, is that correct?

If so that's one of the most common mods so there's plenty of guides available - I'd start by reading the stickies in the various forum of the add-on section.

Sketchup isn't the best choice for game modelling but there are plugins that provide some help such as PlayUp. Blender is generally the modelling tool of choice as it's free and very capable, unfortunately the unpolished and clunky interface (it doesn't even have tooltips) means that a bit of concentration is required to learn the basics.

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'mod' covers a variety of things. From the bits you mentioned it sounds like you're initially interesting in making new parts for the game, is that correct?

If so that's one of the most common mods so there's plenty of guides available - I'd start by reading the stickies in the various forum of the add-on section.

Sketchup isn't the best choice for game modelling but there are plugins that provide some help such as PlayUp. Blender is generally the modelling tool of choice as it's free and very capable, unfortunately the unpolished and clunky interface (it doesn't even have tooltips) means that a bit of concentration is required to learn the basics.

Hi and thank you for your response, I will take a look at the things you mentioned, and try to understand Blender.

Thank you very much again.

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