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[NVM] Please Delete


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I have created a rover chassis model in blender and exported as .obj (As I was told KSP accepted the format, and the .mu exporter I'm using just gives me errors whenever I export)

I put the model.obj and .mtl file in the corresponding folder in the game data... I even tried putting it in the Squad folder

But one thing that I do not have in the part folder is a texture... is this required for KSP to use it in the SPH?

If it is the .obj format not being accepted anymore then please direct me to something that I may use to get it into .mu format

Thank you for reading!

Edited by I.T Marcus
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