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3D Mouse (3Dconnexion) unusable in contruction (32 and 64 bit) in .90


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I use a 3Dconnexion Space Navigator mouse with KSP. It was also officially supported with the start of KSP .23

The problem I have though is in the contruction buildings. At first the camera is centered to the middle of the VAB (which is normal). If I build my rocket without touching the 3D mouse everything is fine. Though as soon as I used the 3D mouse to rotate or move the camera I am unable to place any parts anymore. When I select a part from the part list it instantly plops into the VAB an I am unable to select it or move it. Thus making it impossible to build anything. I can only place parts for as long as I don't touch the 3D mouse. Once I do I can't place any parts at all anymore, even if the recenter the camera using the noramal mouse controls. After that I have to either reload the ship I'm building or leave the VAB. But I can still not select any parts that where placed into the VAB while I was using the 3D mouse. I can however still select free floating parts that had been placed into the VAB from before I used the 3D mouse. All these parts are just free floating. They are not connected to any spacecraft. They also vanish if I reload the ship or exit the VAB (which is normal). I can still select parts that are part of my rocket. As long as I built the rocket without touching the 3D mouse.

This is 100% repeatable on both 32 and 64bit windows version of KSP.

Edited by T.Lancer
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I have a 3Dconnexion space pilot as well, but I'm on a Mac. It works great for programs like Blender and other 3d apps.

I understand there's a workaround where a 3rd party app makes KSP thinks it's a joystick.. but why shouldn't it work natively like is does in Windows KSP? Have we been forgotten?

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There seems to be a "workaround" for this issue, albeit not that elegant ...

Once the part has been put in the assembly hall (after you click it), temporarily going to "offset" (i.e. 2) , click part with normal mouse, it becomes available again for the rest of the construction.

But indeed, would be good to have this resolved, it seems a "simple" bug.

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Oh so that's why this keeps happening to me. I keep forgetting KSP supports them. I usually leave mine unplugged but have been using it for work lately; thought this was a randomly occurring bug but I must've been accidentally nudging the puck....

I can confirm the above workaround but for now it's easier to just turn the controller off as you must repeat the procedure with each new part.

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