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Would all mods work on Linux 64bit?


coolmodi

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Hi,

I failed to get all my, imho, mandatory mods to a 32bit RAM usage, and didn't even manage to get to the main menu with the windows 64bit client.

Now i read that the Linux 64bit version is actually very stable, but would all the mods work with 64 bit to begin with?

I mean all the mods that change game mechanics, like FAR, Multiple Star Systems, Interstellar, EPL, KAS etc.

If this would work i'd really install Linux on a extra HDD just for KSP. I just want to play the game again, but it is NOT possible with the retarded texture management of this game and the 32bit limitations :(

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FAR, KAS, and afaik almost all others work just fine. A very few are architecture-specific and may have special versions for Windows and Linux, such as Advanced Fly By Wire, but most are architecture independant.

The list of mods I play with (under Debian x64) and/or have tried out is here.

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