Jump to content

Docking port and decouplers are 'sticky'


Recommended Posts

So I am playing with a few mods, I'm not sure what is causing the problem but I suspect it might be Kerbal Joint Reinforcement.

When I undock or decouple the parts just stick together even though the two ships or pieces essentially become different craft and I can toggle between them with [ and ]. Decouplers stage normally but the parts they are meant to drop just remain connected to the ship even though they display as debris in the tracking station.

If I exit to the space center and reload after an undock or decouple the parts come loose, but then the ship explodes and everything leaves the system in random directions at extreme speeds.

Any ideas on how I might resolve this?

Link to comment
Share on other sites

This thread is quite old. Please consider starting a new thread rather than reviving this one.

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...