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OtherBarry
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Spacecraft Engineer
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Oft requested feature. The issue is, Proc Parts shape making code is based on surfaces of revolution. Effectively meaning that you can make whatever shape you like, as long as it is perfectly symmetrical horizontally, and doesn't include any holes or anything. Unfortunately, this mod is only being maintained by RadarManFromTheMoon and NathanKell as neither have the time to update and improve it for reasons other than it ceasing to function. So until someone comes along and volunteers their time and effort to rewrite the shape defining portion of the code, there most likely won't be any chance of offset cones and the like. I'll probably have the time myself in exactly 5 months, but I'll still have to learn C# and how KSP modding works, which at my skill level is probably a lengthy process.
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Ah, I see, we must have forgotten to update the real fuels tank. I'll get on that this afternoon. I'm thinking 5m max diameter once you hit 3.75m stock tanks? That should still allow for mod tanks, without being too op. And it wasn't the code i was concerned about, it was the data. Proc Part tech limits are based on the stock tree, so if that's been re-arranged, then the limits should be changed to reflect that. Also relevant with 0.90 is the part number limitations in early game, which I imagine PP is currently rather cheaty for.