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ChocoCookieWithMilk

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Everything posted by ChocoCookieWithMilk

  1. maybe the fuel is out? it lasts 10min i think if its the large one
  2. Suggestion: you should be able to change the thrust while flying( when you deploy the rocket (and switch to it) the thrust-changer which you control with shift and ctrl is set to 100%, and then if you want you can toggle it down or up, so you can hit the target better
  3. Uuh with fullscreen so you can have a different window(for example on an 2nd monitor) but please let it be able to stay in ksp window too(like now) add maybe an update-checker where you see a message wich says: Update found([updated version number])!
  4. Suggestion number2: make it possible to make your own missiles, where you can attach things. maybe even with autostaging. for example if the speed is higher than 1km/s and target is closer than 2km then stage.of course customizable with an screen where you can drag [and] , [or] and [not] program blocks and things like speed or hight, which makes the rocket even more complex, and connect it with lines, which makes like a program, wich then help guiding your rockets.it would be great for haveing sepratrons and an booster attached for slowing the rocket down. Custom rockets: rockets which hve other rockets attached would be useful. AutomaticTargetingSystem: add in the vab or sph an function when you rightclick at the rocket( like the thrustlimiter), which is called "AutoTarget: [On/Off(default Off)]" you could combine ot with my other suggested functions(which would be complicated to add)to make a large misslie with some small rockets. the rocket flies towards the target [2,5km distance] it activates the brake-booster to improve its accuracity then it detaches the small rockets which are limited to 20% thrust. then the big rocket explodes at target. the small rockets seek the parts and destroys them.
  5. Suggestion for lazor guided weapons: Please add a thrust limiter to the rockets, and an way to use the rockets for action groups. if possible please an integrated probe body ( for example if you press 1 it switches to the rocket and launches it) and make it manual steer-able(and of course if you press nothing the rocket will fly to target), because if the rocket fies from orbit to ksc it will be unable to steer because of air-resistence
  6. Hello Romfahre, i installed the lazor System version 32b and the lazor Guided Weapons(http://kerbalspaceprogram.com/lazor-guided-weapons/) but it only shows me the items of the lazor system an not the missiles. I guess the missiles should be in the science tab, i looked in every tab but i couldnt find it. There was no crash and i couldnt find something suspicious in the debug screen( alt + F12 ). Is it a bug or was it the wrong download-page? but thanks for this cool mod Windows7 Ksp .23
  7. how can you build for example a rocet wich flies automaticly to the target in version .23?
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