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Zederren

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  1. I noticed that too, so I dug around and noticed that a few numbers were switched around in MODEL. Made a MM plugin to fix it (including the 2.5m one, as well): //Fixes the 1.25m "Sethlans" Nuclear Reactor @PART[FNPFissionReactor125]{ @MODEL{ @scale = 0.9,0.9,0.9 @rotation = 0,0,0 } @node_stack_top = 0.0, 0.813, 0.0, 0.0, 1.0, 0.0, 1 @node_stack_bottom = 0.0, -0.788, 0.0, 0.0, 1.0, 0.0, 1 } //Fixes the 2.5m "Sethlans 2" Nuclear Reactor @PART[FNPFissionReactor250]{ @MODEL{ @scale = 0.9,0.9,0.9 @rotation = 0,0,0 } @node_stack_top = 0.0, 1.65, 0.0, 0.0, 1.0, 0.0, 2 @node_stack_bottom = 0.0, -1.65, 0.0, 0.0, 1.0, 0.0, 2 }
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