Hi, im pretty new to KSP, my greatest mission yet was a sandbox manned (1) mun lander and safe return to kerbin. No mj, didnt even try using it yet. Im happy with the Science System, but i already see the problem of getting too much sience once i get career missions done out of Kerbins Orbit. But...and this may sound a bit arrogant.....imho theres no discussion that anything regarding electric power is placed way too far in the tech tree. I agree with people who find it odd that you cant start with probes....... It takes so much fun out of this game to be forced to do weird things (like reports from launchpad....sorry...thats an exploit as i see it) to accumulate enough science to do realistic missions. Also .....i really cant find any reason on why this design decision seemed more suitable to the devs than simply give us a battery/solar panel and a probe-core ealry in the tech-tree. Again....you may find this arrogant but thats a thing i wouldnt even discuss. Anyway....KSP is on a great way and im sure the devs will adress this issues as soon as they are able too. :-)