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TheRussianSpy

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  1. I have this same issue with wings not being attached to the body, it was happening when I uninstalled all mods except latest versions of NEAR and Procedural Dynamics. I am also trying to reproduce it on a clean install of KSP (32bit), however the game gets stuck on loading ProceduralDynamics/Parts/procedural_ControlSurface_SH_4m/part/B9_Aero_Wing_ControlSurface_SH{text_gets_cut_off_here}

    Last lines of output_log.txt:

    NullReferenceException: Object reference not set to an instance of an object

    at WingManipulator.CalculateAerodynamicValues (Boolean doInteraction) [0x00000] in <filename unknown>:0

    at WingManipulator.Setup (Boolean doInteraction) [0x00000] in <filename unknown>:0

    at WingManipulator.OnLoad (.ConfigNode node) [0x00000] in <filename unknown>:0

    at PartModule.Load (.ConfigNode node) [0x00000] in <filename unknown>:0

    at Part.AddModule (.ConfigNode node) [0x00000] in <filename unknown>:0

    at PartLoader.ParsePart (.UrlConfig urlConfig, .ConfigNode node) [0x00000] in <filename unknown>:0

    at PartLoader+.MoveNext () [0x00000] in <filename unknown>:0

    (Filename: Line: -1)

    createHull: convex hull computation failed!

    (Filename: ..\..\Cooking\src\ConvexMeshBuilder.cpp Line: 53)

    B9.Aero.Wing.ControlSurface.SH.4mProcedural: Calc Aero values

    (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

    Gather Children

    (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

    FAR

    (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

    NullReferenceException: Object reference not set to an instance of an object

    at WingManipulator.CalculateAerodynamicValues (Boolean doInteraction) [0x00000] in <filename unknown>:0

    at WingManipulator.Setup (Boolean doInteraction) [0x00000] in <filename unknown>:0

    at WingManipulator.OnStart (StartState state) [0x00000] in <filename unknown>:0

    at Part.ModulesOnStart () [0x00000] in <filename unknown>:0

    at Part+

    .MoveNext () [0x00000] in <filename unknown>:0

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