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How to get a circular orbit
Nathair replied to Anonymous49's topic in KSP1 Gameplay Questions and Tutorials
Maybe ask them, ask in that thread or provide a link for us? -
[1.12.x] TAC - Life Support v0.18.0 - Release 19th Sep 2021
Nathair replied to JPLRepo's topic in KSP1 Mod Releases
Update: Started a new career, TACLS works fine. Reloaded old save, same problem persists; vessels not being updated. -
[1.12.x] TAC - Life Support v0.18.0 - Release 19th Sep 2021
Nathair replied to JPLRepo's topic in KSP1 Mod Releases
Same situation here. -
Do you prefer it to RT2?
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Sorry about that, Curious George.
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The science behind materials in kerbol system!
Nathair replied to cratercracker's topic in KSP1 Discussion
Certainly it is. As far as I am concerned, pedantry is perfectly acceptable concerning any part of language. What's more, as it's your game, you can maintain your own headcanon however you like! I was just confused by you so strongly asserting as fact what is just a part of your own imagined lore. And people keep starting threads saying "What would you like to see added next" when the answer is right there. Plus, since we're here anyway, swapping out the word "Biome" for a proper replacement term seems like an easy fix. -
The science behind materials in kerbol system!
Nathair replied to cratercracker's topic in KSP1 Discussion
Not at all. I was just trying to address the assertions that "Every single body in the Kerbal system contains already contains biological life according to the game" and "The game itself literally claims there is life on all the planets". I agree that the "Biome" abuse should be no big deal but I don't think people should be embracing that mistake and actively trying to further confuse the issue. -
[1.11] RemoteTech v1.9.9 [2020-12-19]
Nathair replied to tomek.piotrowski's topic in KSP1 Mod Releases
Not for me, unless I misunderstand you. Behaves just like any other probe core as far as I can tell. -
Lost Moon, Jim Lovell.
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The science behind materials in kerbol system!
Nathair replied to cratercracker's topic in KSP1 Discussion
Which, as I pointed out way up there (and will repeat here) is exactly what it says in the wiki : "In Kerbal Space Program a biome is a geographic area on the surface of a celestial body typically corresponding with types of geology like mountains or craters. This is in contrast to the real meaning of the term in which biomes are biotic communities in contiguous areas with similar climatic conditions and organism populations. " Demanding, against all evidence, that they actually meant BIOme in the strict technical sense of the word and not just "region" and that therefore there axiomatically is life on Eeloo is more than a little bit silly. It's rather a shame that there isn't more science to the science that would distinguish between "biomes" and the types of experiments you can do in them. It might help alleviate the "grindy" aspect of running exactly the same set of experiments whether we're floating in the warm ocean water a couple of hundred meters from the KSC or parked among the Southern Glaciers of Eeloo. It would be great if biology (and exobiology), so significant in real space exploration, could be a part of KSP. -
The science behind materials in kerbol system!
Nathair replied to cratercracker's topic in KSP1 Discussion
Are you being deliberately difficult? Where in the R&D building does the game explicitly say that there is life on all the planets? I can't seem to find it, it makes absolutely no logical sense, has no game impact and the wiki directly contradicts it so... help me out here? -
Did you not see the links I posted about exactly this? No need to guess, really.
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I understand now. The problem is your example is an examination of how, eventually over a period of many days, a system with no active attitude control or spin maintenance can lose stability. That doesn't really apply here or to any of the examples given.