My original question is below, but if anyone wants a spreadsheet that they can input their orbital values into to move into a precise KSO/KEO orbit, the link is: SPREADHSEET I haven't bothered making it super precise so that you can enter your current altitude, so it works best if you start from a parking orbit with an eccentricity close to 0. If anyone has any suggestions or notices something wrong, please let me know! Hello! I apologize for such a simple question but I can't seem to find an answer in the normal wiki spots. Currently in my games, to put a satellite into KEO/KSO I just park them above or below the correct altitude and wait for the target to pass under to correct the orbital period to 6 hours. I got to thinking that there must be a way to predetermine when to make a burn so that you arrive at periapsis or apoapsis above your target and make it a bit more scientific. If some of you wizards of maths could help me I'd very much appreciate it. I'd ultimately like to put 3 satellites each into inclinations graduating by 45 degrees, for a total of 24 if my math is right. Each satellite in the same inclination would be separated by 2 hours, and all inclinations would intersect above a common point (KSO for the first satellite), with a satellite passing over that intersection point every 15 minutes. I plan to have the apoapsis and periapsis values different for satellites orbiting in prograde and retrograde to prevent collisions, but will enjoy the problem of fine tuning that dance when I encounter it. I did search the forums, but didn't find an answer so assumed if it's there to find I'm suffering from a case of missing keys.