So I started playing just one update ago (0.23 for everyone who's been under a rock), and I finally decided to go to Duna. I know I've only started playing, but I like to think that I am not *that* bad, if inexperienced. In career mode, (which I'm still working on), I get whatever mods look interesting, which currently include Mechjeb (I refuse to use the automatic transfer. Period.) I also have remote tech (which complicates unmanned missions). On the tech tree, I don't have atomic engines, and I have the very basic rockomax parts (not the big capsules or anything though.) Oh, and I just got the first clamp-o-tron like an hour ago. My problem is that I wanna go to Duna, but I want to return too. I barely have enough fuel for a flyby, and I can't get my periapsis low enough to aerobrake; it's requires too much precision. However, I think the main problem is my ship design. I heard somewhere that you need ~7500. I have that amount, but I think that includes aerobraking and that pro veteran stuff that's beyond me. Picture of my tech tree: My Duna Rocket: Again on the Launchpad The first stage is the little orange solid boosters and 7 big long white ones. After that, I have 7 F-T800s in asparagus staging, all with LV-T45s. This gets me into a nice parking orbit at around 90km. At the launch window (44.36 degrees) I use my next stage; 3 LV-909s on 3 F-T800's. When I get to Duna, I hve a little less than half left. If I land, then the lander with two F-T400s and LV-909s can't get back home, so I have to go straight back. Please help, as I want more science so I can start building space stations and planetary bases.