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xeranes

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    Rocketry Enthusiast
  1. This error is due to KSP running out of RAM. Currently KSP can only use about 3.5Gb of RAM, so try installing a texture reduction pack to lower your RAM footprint!
  2. Great job! This is quickly becoming my favorite spaceplane mod! Just one gripe, could the texture/lack thereof be improved? Perhaps even a normal map?
  3. Ah! Sorry \'bout that! I had that left over from an older install and forgot which RCS thruster was the vanilla one! Glad you like the outhouse, the landing rockets were quite nerve-wracking to design, I lost many test craft when the separation didn\'t go as planned (landing rockets smashing into the outhouse, other craft, etc).
  4. Lander tests have revealed a fatal flaw in the Outhouse\'s landing rockets, the mission will proceed, but at a slight delay as our Kerbals change their pants! EDIT: Mission Success! The outhouse has been deployed next to the hab module, just be sure to put on a suit before using it!
  5. Excellent! I figure that the Minmus base needs some amenities, so I plan to land an outhouse in the base!
  6. Sign me up for a flight! Destination base: Lake of broken landers Planned additional mod: none!
  7. My... God... this thing is AMAZING! Arguably the best first post in forum history!!!
  8. Post the source quick! I want this!!! Also, could you make this integrate into MechJeb? i.e. Have one of the parts act as a MechJeb computer?
  9. I... Must.... HAVE!!! Could you post the .craft along with the .cfg edits? I can\'t live without the awesomeness of this plane!!!
  10. Inspired by Kurtjmac\'s botched space plane in his latest episode, the B.A.T-Mo plane is a high-atmosphere plane with ridiculously large range and maneuverability for its unorthodox design! Takeoff will occur at 130m/s, at which point gently pitch up. The under-mounted fuel tanks will last for approximately 150km and then will be jettisoned. Mods required: NovaPunch, MechJeb (both quite standard mods)
  11. Perhaps it has something to do with the mod being a month old... /request lock
  12. I have a thread at http://kerbalspaceprogram.com/forum/index.php?topic=12353.msg193738#msg193738 detailing my F-56 Spearhead, very maneuverable and easy to fly!
  13. After the somewhat jarring difficulty spike in spaceplane design that came with .15 I have finally found a design that I can truly call easy to fly! The F-56 Spearhead is easy to control, you can fly with or without a joystick, though precision mode is recommended. With a bit of elevator trim you can basically leave her alone and she will glide until she runs out of fuel approximately 40 minutes later. When out of fuel, the F-56 can glide for an extremely long time and land very softly with minimal pilot correction. The F-56 is also capable of ditching in water, though the wings do not take kindly to the gesture... Roll all you want, the wings will not snap off! DO A BARREL ROLL! ??? At a recent Kerbal aerobatics competition, the F-56 successfully pulled off a low altitude tailslide and double inside loop! Range: Factory claim: 400km Practical: 330km If launched from a rocket: 2.9 x 1029km (no substantial evidence) *Known Issues* - on the runway try not to touch the roll keys, they cause the plane to swerve! - Wing gear don\'t quite touch the ground, minor instability at low speeds! Take off with full thrust to minimize swaying.
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