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Larrt_M

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Posts posted by Larrt_M

  1. Just a quick update to let people know I'm still working on polishing New Horizons. So far for the next update I have done the following;

    • Fixed planets being blindingly bright at midday (my mistake, set the ambient color too bright)
    • Fixed Titanus's horizon from being glaringly bright to a more suitable view
    • Atmospheres are now curved correctly along with correctly scaled temperature curves.
    • Tweaked the planetshine config to correct numbers (whoops)
    • Fixed atmosphere color gradients to a more aesthetically pleasing view
    • Increased atmosphere heights for Serran, Arin and Lave by around 10km
    • Slightly increased pressure on Serran, Arin and Lave to help with aerocaptures.
    • Added optional configs for keeping Kerbin as it's own parent, moving Sonnah to parent Laythe
    • Added optional config for adding mun to Kerbin's SOI, moving Kerbing further out and swapping Serran to Kerbin's orbit (requested config for contract pack compatibility)
    • Initial framework for custom star completed.

    I don't necessarily want to put out another update until Kopernicus releases it's new stable 0.0.7 version, as it adds a lot of new features, especially for custom stars, that i would like to add in. So we will have to wait and see what happens. Also having alot of trouble with custom added resources hitting me with errors, but I'm still trying to get them all done.

    It all sounds great, looking forward to that custom star!

  2. Yeah i have been having issues because of how many mods i have to work with and there own update cycles not to mention ksp itself. But i am working on a kopernicus tech port, It wont look quite as nice because the stars will all have kittopia starfix but it should work.

    BTW Jolgi and Heria both have oxygen atmospheres so if you eve the kerbals wont wear helmets :)

    Well, that explains why the kerbal went out to fix a tire without his helmet. Thanks for telling me!

  3. Oh, ok i was just wondering if you could help me make planets.

    Sure, I will help any way I can.

    I found out the problem with the .90 version is in your modified StarSystem program. It should open if loaded by itself with no planets and it does not. If I load the default 0.7 StarSystem program it will open. I can also load your planets. They are a bit screwed up probably because some of the suns are missing. So, maybe you made a mistake somewhere when you edited it. Hopefully you can find the problem. Also the stock 0.7 StarSystem program does not open in version 1.0 Hopefully it will get upgraded!

    I put a rover down on Jolgi, nice!

    http://i950.photobucket.com/albums/ad343/Larry_M/Jolgi1.png

    http://i950.photobucket.com/albums/ad343/Larry_M/Jolgi2.png

    http://i950.photobucket.com/albums/ad343/Larry_M/Jolgi3.png

    http://i950.photobucket.com/albums/ad343/Larry_M/Jolgi4.png

    http://i950.photobucket.com/albums/ad343/Larry_M/Jolgi5.png

    http://i950.photobucket.com/albums/ad343/Larry_M/Jolgi6.png

    http://i950.photobucket.com/albums/ad343/Larry_M/Jolgi7.png

  4. Thank you! i had actually sort of abandoned this because nobody could get it to work. I have a kopernicus remake coming soon sometime.

    It would be a shame to abandon this system, it's pretty cool! The .25 version works great!

    It would definately open in .90 with the RealSolarSystem added like in KerbalGalaxy. But it may work anyway...

    Not sure if the Star System program and the Planet Factory program are going to need to be updated for 1.0

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