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Does anyone else feel dirty when using Mobile Research Labs?
timsfitz replied to More Boosters's topic in KSP1 Discussion
I like it. Finally gives a little purpose to bases and stations. -
It says it can render whole solar systems. Sounds perfect to me. On the other hand, KSPs graphics are good enough. I still play the original XCOM from 1994 every once in a while.
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How far have you gone in Kerbal Space Program?
timsfitz replied to Columbia's topic in KSP1 Discussion
Landed and returned Kerbals from everywhere possible without mods. Only Eve once though because it was a pain and the framerate was unbearable. Had a massive Laythe colony a few saves back with 2 SSTOs, a lit runway, several rovers, 3 buildings, and a 15 story tall observation tower. -
The Dres asteroids are in a ring around the planet. The longer you keep a ship there, the more of them appear. It would be cool I if the ring was visible to the naked eye, but it's not. It is a great place for orbital refuelling though.
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Hey! Whatabout some new parts?
timsfitz replied to Ferdoni's topic in KSP1 Suggestions & Development Discussion
More station modules, more base modules and habitats, radiators, bigger jet engines, nuclear power reactor, and some kind of end game propulsion system, also, maybe some hinges or other moving parts. -
Took a large VTOL ship with 15 crew to Dres. Mined a few asteroids, then landed near the canyon. Bob EVA'd down to the bottom and ran out of fuel so I landed the ship in the canyon and rescued him. Left Dres, topped off the tank at an asteroid on the way home and safely returned to Kerbin orbit where a shuttle ferried the crew back to KSC. All in all, a good mission.
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What Is Your Biggest Accomplishment in KSP thus far?
timsfitz replied to TheOfficialStorm's topic in KSP1 Discussion
Landing and returning a Jeb from Eve in .23.5. Took a lot of preparation and 2 previous failed attempts but it was awesome. -
My 1 man ion plane flew very well on Duna in the past and could make orbit fairly easily. I hope it still works now.
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What new parts could the game realistically use?
timsfitz replied to Frostiken's topic in KSP1 Discussion
Radiators for heat dissipation. -
Cooling LV-N "Nervas" - it's not rocket science
timsfitz replied to Kobymaru's topic in KSP1 Tutorials
I will just turn heat off in the debug menu until squad fixes them or adds radiators. Problem solved. -
I can still launch entire space stations in one launch.... Not sure what you are having trouble with. Maybe you are being to aggressive with your piloting? Try turning your rocket more slowly. Maybe wait until 15 k meters before even touching the controls.
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It's good enough.
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"promised" endgame-content?
timsfitz replied to T-Bouw's topic in KSP1 Suggestions & Development Discussion
I'm always down for more content. I would buy a kerbals kolonization expansion today if I could. Especially if included a habitable world in another solar system, ftl drives, and habitat and greenhouse modules. I would pay 40$ for all that.