I'm having an issue with this mod when loading a craft with animated parts. Previously engaged radiators unfold and the microwave reciever starts up opened and closes. The radiators are annoying but aren't too problematic as generally they're saved with space available for activated radiators. The reciever hower is playing havoc with certain designs: if I have a ship equipped with them in a cargo bay for example the reciever will clip with the bay on load then close causing further clipping. Solar panels are torn off and, if the reciever becomes lodged in the mesh, the entire craft will do nutty things like spin in place. This doesn't happen with any other mod that uses animated parts. Aside from using no clip is there a way to resolve this?