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going-to-the-MOON

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Posts posted by going-to-the-MOON

  1. Finally got to Minmus after getting a replacement GPU. The RCS powered flying car didn't work, but I did get my guys back from my base, which I forgot to put chutes on. Also, I put Mitfen into orbit on an EVA, and somehow ran out of fuel for the landing. He impacted Minmus at ~40 m/s, and somehow lived, then proceeded to roll down a cliff, impact at 40 m/s and live again.

    Kerbals are surprisingly tough.

  2. Rover wheels, turning specifically. Either you turn with good control, and flip super easily, or you lock the steering on the back wheels, and get no good control. The main reason I've switched to RCS powered vehicles on Minmus and Mun.

    Random SOI changes. I'm leaving Kerbin's SOI, then all of a sudden, I'm back, and with an impact trajectory. Then I waste tons of fuel trying to get back out.

    The whack aerodynamics system. Seriously, infinitely gliding planes reaching up to 800 m/s, and a giant plane that stalls every time I turn.

  3. At the highest timewarp you need to calculate a ridiculous amount of steps to get an accurate guess of where your spaceship is per physics step. Now add in the extra challenge of doing this for all the debris and other spaceships you have running in the background, and your performance will tank.

    If the performance drops from that, then why not use patched conics for other vessels, and n-body for only the current vessel? Would that not affect performance as much? (Would also take away the task of station keeping.)

  4. Billions of Ball Bearings. In Big Balls.

    Launch it on a retrograde orbit from its target and then "carefully" detonate, so that they drift apart yet stay together, if you catch my drift. They would proceed to shred anything in their way.

    This would probably be the most plausible method. Cheap payload, but you may have to launch it from the ground, and not from orbit for it to be more efficient (I'm not too familiar with the amount of deltaV to reverse orbit from orbit vs putting it into orbit.)

  5. When you get to very large vehicles, RCS becomes very useful. The only way you can really move the craft without it is if you're firing the engines, in which case the gimbal is helping you. Also, it's nice for fine tuning maneuvers (ie. setting up an aerobrake into Jool).

  6. I somehow cause a star to go supernova, and you are killed by the extremely radioactive particles while I am in a bunker that can somehow survive.

    My hill with radioactive supernova particles.

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