BobStewart
-
Posts
7 -
Joined
-
Last visited
Content Type
Profiles
Forums
Developer Articles
KSP2 Release Notes
Bug Reports
Posts posted by BobStewart
-
-
How is landing supposed to work? I used the orbit positioner to set an orbit around Mun which worked fine. I then tried to land on Mun using the default parameters in the dialog box and promptly crashed. What altitude would you suggest I use for a landing? Thanks! PS: Nice mod, gives me mechjeb vibes!
-
Hi! I'm sorry, but I've got a really dumb newby question. Where does the K&K OSE Workshop workbench actually put the printed parts it creates? I have created 6 EVA Repair Kits, they show up in the recycler menu, but I can't seem to find them any other place in my base. I would like to add them to my kerbal's inventory, but I can't locate them anywhere. Thanks much, and sorry for the dumb question.
-
I downloaded and installed an update today from CKAN and the GUI is there now! Yeay!!!!! I love this mod! Thanks SO MUCH!
-
Hey folks! First off, thank you VERY much for trying to bring these mods up to date. I loved using them a few years ago. Now the reason for my post: I installed the mods via CKAN and it "appeared" to install everything. It installed the Heisenberg main mods and it installed both the FL Airships core and 2 Wild Blue mods. All of the parts seem to be present in the game, but when I go to launch my airship it just stays on the ground. I seem to remember that earlier versions had a GUI available that was used to adjust the amount of "lift" generated by the gasbags. I no longer see this GUI anywhere and am unable to fly the craft. What am I doing wrong, or what am I missing? Thanks VERY much! - Bob Stewart
-
I think this mod may be updated in the near future, actually... I have some free time, and I'd be happy to continue working on this.
That would be totally awesome! I really enjoy this mod and would love to see it being enhanced with more base structures. Great work and THANKS!
-
What ever happened to this effort? I see a whole bunch of partially completed structures in this thread that I would LOVE to add to my bases.
GREAT add-on and I hope that more content will be created and released! PS: I also asked this question at the spaceport as well. I REALLY like this add-on and hope that it has not been dropped...
Lazy Orbit v0.4.0 - Set a vessel's orbit via a simple menu
in KSP2 Mod Releases
Posted
Is the height to be specified as absolute altitude or relative to current ground, ASL or MSL? Thanks again!