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me3

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Everything posted by me3

  1. How do I use the starlight fix module? It doesn't seem to show up with an obvious name in the module selection. EDIT: Nevermind, I figured it out. I'm liking this.
  2. I would get this solely for fixing the light problem with alternate stars. I would certainly like to see that feature implemented.
  3. I don't mean an update was just released now, I'm just saying to download the version given on either edition's thread.
  4. What I like to do sometimes is connect an electrical generator to a microwave thermal receiver. Given enough microwave energy, that setup can generate massive gobs of power for you to use.
  5. Just download the latest version of either Planetfactory or Planetfactory CE. The bug was actually fixed a long time ago, so you wouldn't see it anywhere in the newest changelog.
  6. I have a similar problem. Only, it acts like I'm not even warping in the first place. It even lets me activate it while at warp speed. As probably part of the problem, it also doesn't show the blue and magenta contrail(?) while it's being used.
  7. Trying this challenge with my SSTO spaceplane that uses Interstellar, KAS, KW Rocketry (I like the look of their monopropellant tanks) and probably held together by KJR. And this just happened.
  8. No, I have this complex system that ships antimatter from my collection station in low-Jool orbit to the runway where it is loaded onto the tank in my spaceplane using KAS pipe connectors.
  9. The upgraded thermal turbojet from Interstellar makes this a piece of cake, and I'm saying this as someone who has a three-crew shuttle using it that can fly to any atmospheric body and back. However, it requires antimatter power and has to use a strange landing gear design to give clearance under the Alcubierre drive. That being said, would it be "cheaty"?
  10. I am currently perfecting the design of my antimatter-powered spaceplane with an Alcubierre drive for my Interstellar playthrough. Despite the flaws here and there, it is capable of taking ol' Jebediah to the surface of any atmospheric body in the system and back in a matter of hours. It even comes with emergency braking parachutes which I have used for landing on places like Duna.
  11. Maybe in the distant future we could also use it to discover exoplanets to travel to.
  12. "Now I can actually call it a space station."
  13. I have almost completed a version of the science logs for Alternis, throwing in Planetfactory logs as an optional bonus. I will upload it as soon as I have the chance.
  14. Hello there, I may be new on the forums, but I have been playing KSP for quite some time. I have even successfully done a manned mission to every non-gas giant in the game, even the Planetfactory planets and the Alternis Kerbol planets. I tend to use many mods, but my favorite is definitely Interstellar.
  15. There seems to be an issue with the SOI of Vall, and by that I mean it literally extends into Eeloo. To land I had to resort to Hyperedit to raise its orbit to something manageable.
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