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hjrrockies

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Posts posted by hjrrockies

  1. Since NathanKell maintains RP-0, and because RP-0 includes Ven's Stock Revamp, I imagine that in the not-too-distant future (after he has his well-deserved break), he'll make a pass at compatibility issues. (Correct me if I'm wrong, though).

    Anyway I'm looking forward to getting the mod running again. It seems that the only thing that needs fixing is the antenna parts, correct? If I comment those config lines out, the rest should load correctly, right?

  2. 3 hours ago, hjrrockies said:

    Two quick questions:

    1. Tweakscale compatibility:

    I'd love to get Ven's working well with tweakscale, but I'm having trouble making the ModuleManager patches. Do I need to just add AFTER syntax to the current Tweakscale stock patch, or will I need to make entire new ones?

    2. Real Plume:

    Real Plume has custom engine sounds that I prefer, but Ven's seems to re-apply the stock engine sounds (or at least the engine activation sound) on top of the Real Plume versions. Is there a good way to fix this?

     

    Thanks!

    So, here's what I have for a patch, but it still doesn't work. Any advice?

    //Command & Control
    @PART[MK2VApod]:AFTER[VenStockRevamp] // MK2 'VA' Command Pod
    {
        %MODULE[TweakScale]
        {
            type = stack_square
            defaultScale = 2.5
        }
    }
    
    @PART[size3ReactionWheel]:AFTER[VenStockRevamp] // XL Advanced Reaction Wheel{
        %MODULE[TweakScale]
        {
            type = stack
            defaultScale = 3.75
        }
    }
    
    
    //RCS
    
    @PART[HeavyRCS]:AFTER[VenStockRevamp] // RV-202 Heavy RCS Thruster Block
    {
        #@TWEAKSCALEBEHAVIOR[Engine]/MODULE[TweakScale] { }
        %MODULE[TweakScale]
        {
            type = free
        }
    }
    
    @PART[45DegreeRCS]:AFTER[VenStockRevamp] // RV-145 RCS Thruster Block{
        #@TWEAKSCALEBEHAVIOR[Engine]/MODULE[TweakScale] { }
        %MODULE[TweakScale]
        {
            type = free
        }
    }
    
    @PART[InlineRCS]:AFTER[VenStockRevamp] // Inline RCS Block
    {
        #@TWEAKSCALEBEHAVIOR[Engine]/MODULE[TweakScale] { }
        %MODULE[TweakScale]
        {
            type = stack        defaultScale = 0.625    }
    }
    
    //Radial Tanks
    
    
    @PART[RadialLF]:AFTER[VenStockRevamp] // Stratus-VI Roundified Liquid Fuel Tank
    {
        %MODULE[TweakScale]
        {
            type = free
        }
    }
    
    
    
    @PART[RadialLFO]:AFTER[VenStockRevamp] // Stratus-VI Roundified LFO Tank{
        %MODULE[TweakScale]
        {
            type = free
        }
    }
    
    
    
    @PART[RadialLFLong]:AFTER[VenStockRevamp] // Stratus-VI Cylindrified LF Tank{
        %MODULE[TweakScale]
        {
            type = free
        }
    }
    
    
    
    @PART[RadialLFOLong]:AFTER[VenStockRevamp] // Stratus-VI Cylindrified LFO Tank
    {
        %MODULE[TweakScale]
        {
            type = free
        }
    }
    
    
    //Stack Tanks
    @PART[OscarDtank]:AFTER[VenStockRevamp] // Oscar-C Fuel Tank
    {
        %MODULE[TweakScale]
        {
            type = stack
            defaultScale = 0.625
        }
    }
    @PART[OscarEtank]:AFTER[VenStockRevamp] // Oscar-D Fuel Tank
    {
        %MODULE[TweakScale]
        {
            type = stack
            defaultScale = 0.625
        }
    }
    @PART[OscarAtank]:AFTER[VenStockRevamp] // Oscar-A Fuel Tank
    {
        %MODULE[TweakScale]
        {
            type = stack
            defaultScale = 0.625
        }
    }
    @PART[fuelTank1-5]:AFTER[VenStockRevamp] // Rockomax X200-48
    {
        %MODULE[TweakScale]
        {
            type = stack
            defaultScale = 2.5
        }
    }
    @PART[CryoXBig]:AFTER[VenStockRevamp] // CryoX XXL Fuel tank{
        %MODULE[TweakScale]
        {
            type = stack
            defaultScale = 2.5
        }
    }
    @PART[CryoXmed]:AFTER[VenStockRevamp] // CryoX XL Fuel tank{
        %MODULE[TweakScale]
        {
            type = stack
            defaultScale = 2.5
        }
    }
    @PART[CryoXnoseCone]:AFTER[VenStockRevamp] // CryoX Fuel Tank NoseCone{
        %MODULE[TweakScale]
        {
            type = stack
            defaultScale = 2.5
        }
    }
    @PART[CryoXsmall]:AFTER[VenStockRevamp] // CryoX L Fuel tank{
        %MODULE[TweakScale]
        {
            type = stack
            defaultScale = 2.5
        }
    }
    @PART[CryoXendButt]:AFTER[VenStockRevamp] // CryoX Fuel Tank Butt{
        %MODULE[TweakScale]
        {
            type = stack
            defaultScale = 2.5
        }
    }
    @PART[softTankMK1]:AFTER[VenStockRevamp] // Rockomax MK1 SoftShell LF tank{
        %MODULE[TweakScale]
        {
            type = stack
            defaultScale = 1.25
        }
    }
    @PART[softTankMK2]:AFTER[VenStockRevamp] // Rockomax MK2 SoftShell LF tank{
        %MODULE[TweakScale]
        {
            type = stack
            defaultScale = 1.25
        }
    }
    @PART[softTankMK3]:AFTER[VenStockRevamp] // Rockomax MK3 SoftShell LF tank{
        %MODULE[TweakScale]
        {
            type = stack
            defaultScale = 2.5    }
    }
    @PART[softTankMK4]:AFTER[VenStockRevamp] // Rockomax MK4 SoftShell LF tank{
        %MODULE[TweakScale]
        {
            type = stack
            defaultScale = 2.5    }
    }
    @PART[softTankMK5]:AFTER[VenStockRevamp] // Rockomax MK5 SoftShell LF tank{
        %MODULE[TweakScale]
        {
            type = stack
            defaultScale = 2.5    }
    }
    //Liquid Engines
    
    
    @PART[LargeOMS]:AFTER[VenStockRevamp] // O-25 "Breeze" Heavy MonoPropellant Engine{
        #@TWEAKSCALEBEHAVIOR[Engine]/MODULE[TweakScale] { }
        %MODULE[TweakScale]
        {
            type = stack
            defaultScale = .625
        }
    }
    
    @PART[VenLV909b]:AFTER[VenStockRevamp] // LV-900 "Beagle" Liquid Fuel Engine{
        #@TWEAKSCALEBEHAVIOR[Engine]/MODULE[TweakScale] { }
        %MODULE[TweakScale]
        {
            type = stack
            defaultScale = 1.25
        }
    }
    @PART[PoodleM]:AFTER[VenStockRevamp] // T-5R "Shiba" Rocket Motor{
        #@TWEAKSCALEBEHAVIOR[Engine]/MODULE[TweakScale] { }
        %MODULE[TweakScale]
        {
            type = stack
            defaultScale = .625
        }
    }
    
    
    @PART[MicroEngineB]:AFTER[VenStockRevamp] // LV-1F "Fire Ant"
    {
        #@TWEAKSCALEBEHAVIOR[Engine]/MODULE[TweakScale] { }
        %MODULE[TweakScale]
        {
            type = free
        }
    }
    @PART[LVT15]:AFTER[VenStockRevamp] // LV-T15 "Dachshund" Liquid Fuel Engine{
        #@TWEAKSCALEBEHAVIOR[Engine]/MODULE[TweakScale] { }
        %MODULE[TweakScale]
        {
            type = stack
            defaultScale = 1.25
        }
    }
    
    @PART[Size2MedEngine]:AFTER[VenStockRevamp] // RE-D7 "Bollard" Liquid Fuel Engine{
        #@TWEAKSCALEBEHAVIOR[Engine]/MODULE[TweakScale] { }
        %MODULE[TweakScale]
        {
            type = stack
            defaultScale = 2.5
        }
    }
    @PART[liquidEngineMiniTurbo]:AFTER[VenStockRevamp] // Rockomax 105-7P "Thunder" Liquid Fuel Engine{
        #@TWEAKSCALEBEHAVIOR[Engine]/MODULE[TweakScale] { }
        %MODULE[TweakScale]
        {
            type = stack
            defaultScale = .625    }
    }
    @PART[size2nuclearEngine]:AFTER[VenStockRevamp] // size2nuclearEngine{
        #@TWEAKSCALEBEHAVIOR[Engine]/MODULE[TweakScale] { }
        %MODULE[TweakScale]
        {
            type = stack
            defaultScale = 2.5    }
    }
    //SRB
    
    @PART[RT1]:AFTER[VenStockRevamp] // RT-1 "Cricket" Solid Rocket Booster{
        #@TWEAKSCALEBEHAVIOR[SRB]/MODULE[TweakScale] { }
        %MODULE[TweakScale]
        {
            type = stack
            defaultScale = .625
        }
    }
    
    @PART[RT2]:AFTER[VenStockRevamp] // RT-2 "Grasshopper" Solid Rocket Booster{
        #@TWEAKSCALEBEHAVIOR[SRB]/MODULE[TweakScale] { }
        %MODULE[TweakScale]
        {
            type = stack
            defaultScale = .625
        }
    }
    
    @PART[RT20]:AFTER[VenStockRevamp] // RT-20 "Sickle" Solid Fuel Booster{
        #@TWEAKSCALEBEHAVIOR[SRB]/MODULE[TweakScale] { }
        %MODULE[TweakScale]
        {
            type = stack
            defaultScale = 1.25
        }
    }
    
    @PART[solidBoosterMAX]:AFTER[VenStockRevamp] // RockoMAX Solid Fuel Booster{
        #@TWEAKSCALEBEHAVIOR[SRB]/MODULE[TweakScale] { }
        %MODULE[TweakScale]
        {
            type = stack
            defaultScale = 1.25
        }
    }
    
    @PART[SnubOtron]:AFTER[VenStockRevamp] // SnubOtron
    {
        #@TWEAKSCALEBEHAVIOR[SRB]/MODULE[TweakScale] { }
        %MODULE[TweakScale]
        {
            type = free
        }
    }
    //Jet Engines
    @PART[size0PulseJet]:AFTER[VenStockRevamp] // J-10 "Rattler" Pulse Jet Engine
    {
        #@TWEAKSCALEBEHAVIOR[Engine]/MODULE[TweakScale] { }
        %MODULE[TweakScale]
        {
            type = stack
            defaultScale = 0.625
        }
    }
    //Aero
    @PART[HeatShield0]:AFTER[VenStockRevamp] // Heat Shield (.625m)
    {
        %MODULE[TweakScale]
        {
            type = stack_square
            defaultScale = .625
        }
    }
    @PART[basicCanard]:AFTER[VenStockRevamp] // Basic Canard
    {
        %MODULE[TweakScale]
        {
            type = free_square
        }
    }
    
    @PART[ShieldCapLarge]:AFTER[VenStockRevamp] // Mk 2 Escape Cover{
        #@TWEAKSCALEBEHAVIOR[Decoupler]/MODULE[TweakScale] { }
        %MODULE[TweakScale]
        {
            type = stack
            defaultScale = 2.5
        }
    }
    
    @PART[MK1LFOFuselage]:AFTER[VenStockRevamp] //Mk1 LFO Fuselage{
        %MODULE[TweakScale]
        {
            type = stack
            defaultScale = 1.25
        }
    }
    //Utility
    @PART[KerbCan]:AFTER[VenStockRevamp] // PPD-2 KerbCan
    {
        %MODULE[TweakScale]
        {
            type = stack_square
            defaultScale = 1.25    }
    }
    
    @PART[LargeInflatableHAB]:AFTER[VenStockRevamp] // PPD-20 Jumbo Kerbal Can{
        %MODULE[TweakScale]
        {
            type = stack_square
            defaultScale = 3.75    }
    }
    
    
    @PART[smallISRU]:AFTER[VenStockRevamp] // Convert-O-Tron MINI-M
    {
        %MODULE[TweakScale]
        {
            type = stack
            defaultScale = 1.25
        }
    }
    
    
    
    @PART[1x3WPanels]:AFTER[VenStockRevamp] // OX-6L 2x6w Photovoltaic Panels
    {
        %MODULE[TweakScale]
        {
            type = free_square
        }
    }
    @PART[1x3SPanels]:AFTER[VenStockRevamp] // OX-2L 1x3 Photovoltaic Panels
    {
        %MODULE[TweakScale]
        {
            type = free_square
        }
    }
    
    
    @PART[rtgMini]:AFTER[VenStockRevamp] // PB-NUK-M Miniature RTG
    {
        %MODULE[TweakScale]
        {
            type = free
        }
    }
    
    
    @PART[SmallSpotLight]:AFTER[VenStockRevamp] // MK 3 Mini Spotlight
    {
        %MODULE[TweakScale]
        {
            type = free
        }
    }
    
    @PART[SmallPointLight]:AFTER[VenStockRevamp] // MK 4 Point Light{
        %MODULE[TweakScale]
        {
            type = free
        }
    }
    @PART[SmallStripLight]:AFTER[VenStockRevamp] // MK 5 Strip Light{
        %MODULE[TweakScale]
        {
            type = free
        }
    }
    //Structural
    @PART[stationHubLarge]:AFTER[VenStockRevamp] // Rockomax HubMax Multi-Point Connector
    {
        %MODULE[TweakScale]
        {
            type = stack
            defaultScale = 2.5
        }
    }
    
    @PART[MK1Cargobay]:AFTER[VenStockRevamp] //MK1 Cargo Bay{
        %MODULE[TweakScale]
        {
            type = stack
            defaultScale = 1.25
        }
    }
    
    
    @PART[strutCubeSmall]:AFTER[VenStockRevamp] // Cubic Octagonal Strut Mk II
    {
        %MODULE[TweakScale]
        {
            type = free
        }
    }
    
    @PART[strutCubeMedium]:AFTER[VenStockRevamp] // Cubic Octagonal Strut Mk III
    {
        %MODULE[TweakScale]
        {
            type = free
        }
    }
    
    @PART[strutCubeLarge]:AFTER[VenStockRevamp] // Cubic Octagonal Strut Mk IV
    {
        %MODULE[TweakScale]
        {
            type = free
        }
    }
    
    @PART[strutCube90]:AFTER[VenStockRevamp] // Cubic Octagonal Strut Angle Connector
    {
        %MODULE[TweakScale]
        {
            type = free
        }
    }
    
    @PART[strutCube3way]:AFTER[VenStockRevamp] // Cubic Octagonal Strut Three Way Connector
    {
        %MODULE[TweakScale]
        {
            type = free
        }
    }
    
    @PART[strutCubeS0Adapter]:AFTER[VenStockRevamp] // Cubic Octagonal Strut 0.625m Adapter
    {
        %MODULE[TweakScale]
        {
            type = free
        }
    }
    
    @PART[strutCubeOCTOAdapter]:AFTER[VenStockRevamp] // Cubic Octagonal Strut Octagonal Adapter
    {
        %MODULE[TweakScale]
        {
            type = free
        }
    }
    
    @PART[strutCubeMountingPlate]:AFTER[VenStockRevamp] // Cubic Octagonal Strut Slim Mounting Plate
    {
        %MODULE[TweakScale]
        {
            type = free
        }
    }
    
    @PART[OCTOs0Adapter]:AFTER[VenStockRevamp] // Octagonal 0.625m Adapter{
        %MODULE[TweakScale]
        {
            type = free
        }
    }
    
    @PART[OCTOServiceBay]:AFTER[VenStockRevamp] // OCTO Service Bay{
        %MODULE[TweakScale]
        {
            type = free
        }
    }
    
    @PART[OCTOTank]:AFTER[VenStockRevamp] // Octagonal Fuel Augmented Strut{
        %MODULE[TweakScale]
        {
            type = free
        }
    }
    @PART[Angledpanel]:AFTER[VenStockRevamp] // M-1x1 Structural Panel
    {
        %MODULE[TweakScale]
        {
            type = free_square
        }
    }
    
    
    @PART[largeTrussMount]:AFTER[VenStockRevamp] // Place anything anywhere with the Modular Girder Universal Mounting Plate!
    {
        %MODULE[TweakScale]
        {
            type = free
        }
    }
    
    
    @PART[microIbeam]:AFTER[VenStockRevamp] // M-Beam 200 I-Beam
    {
        %MODULE[TweakScale]
        {
            type = free
        }
    }
    @PART[M3x3Panel]:AFTER[VenStockRevamp] // M-3x3 Structural Panel
    {
        %MODULE[TweakScale]
        {
            type = free_square
        }
    }
    
    @PART[shortDecoupler1-2]:AFTER[VenStockRevamp] // Shorter Rockomax Brand Decoupler{
        #@TWEAKSCALEBEHAVIOR[Decoupler]/MODULE[TweakScale] { }
        %MODULE[TweakScale]
        {
            type = stack
            defaultScale = 2.5
        }
    }
    
    
    
    @PART[smallRadialDecoupler]:AFTER[VenStockRevamp] // TR-8A Radial Decoupler
    {
        #@TWEAKSCALEBEHAVIOR[Decoupler]/MODULE[TweakScale] { }
        %MODULE[TweakScale]
        {
            type = free
        }
    }

     

  3. Two quick questions:

    1. Tweakscale compatibility:

    I'd love to get Ven's working well with tweakscale, but I'm having trouble making the ModuleManager patches. Do I need to just add AFTER syntax to the current Tweakscale stock patch, or will I need to make entire new ones?

    2. Real Plume:

    Real Plume has custom engine sounds that I prefer, but Ven's seems to re-apply the stock engine sounds (or at least the engine activation sound) on top of the Real Plume versions. Is there a good way to fix this?

     

    Thanks!

  4. I can't seem to get the Endurance off the ground, even when I use the remade one it ends up blowing up.. What am I doing wrong

    Your first mistake is not giving a more detailed description of what you're doing/exactly what's happening. :P

    We'd all like to help, but there are a thousand different ways to blow up a craft on the launchpad. Can you be more specific?

    - - - Updated - - -

    The Game will not load for me, it always seems to stop loading after trying to load GameData\Endurance\Parts\ENDURANCE\mountEndurance\mountEndurance. Help!

    Please provide more details! What other mods are you using? What KSP version are you using? What does your output.txt look like?

  5. I'm getting tons of NullRef's for EVE. All of them like this:


    NullReferenceException: Object reference not set to an instance of an object
    at Clouds.Clouds.Update () [0x00000] in <filename unknown>:0

    Has anyone else had these pop up for them?

    EDIT: Just looked back one page, and it's already been brought up. I guess it's just memory overload then.

  6. Let me first just say you are not running out of memory. This crash is completely unrelated to KSP running out of memory... a 1.92GB game data folder is impressive, but depending on what you have installed it can still run fine. The issue here is that one of your mods is referencing either something in unity that no longer exists or is referencing something in KSP that no longer exists. First thing I would do is make sure all your mods are up to date. Out-dated mods = remove them. After you've done that, give it another try. If that does not fix it, try removing some of the more inactive or older mods even though they claim to be up to date. After you've done that, try it again. If all else fails, try running KSP with only your most essential mods that you need to play with. If THAT still doesn't fix it... well... I'll think about that one later. But for now, just follow those steps above. Also note that when I am talking about "up to date", I do not mean the latest version of said mod, I mean the mod is built upon the current version of KSP.

    Cheers,

    It looks like most of the NullRefs are for EVE's Clouds. I'll look around in that thread for some help.

    Thanks!

  7. I'm running a pretty heavily modded Win-32 install. I get crashes, which I assume are probably related to running out of memory. But, I have looked through my output_log files, and I see tons and tons of NullRefs throughout. I don't know enough about these things to interpret what might be going wrong, so I was hoping that someone could take a sneak peak at one of my log files, and maybe there are some things I can fix to cut down on the crashes, assuming at least some of them aren't memory-related.

    Mod List:

    blizzy Toolbar

    ATM

    AntennaRange

    AviationLights

    EVE (Clouds, no City Lights)

    CactEye

    Chatterer

    DeadlyReentry

    DMagic

    FAR

    Porkjet's Hab Pack

    Home Grown Rockets

    RasterProp Monitor

    Kerbal Attachment System

    Kerbal Construction Time

    KER

    KIDS

    KW Rocketry

    Infernal Robotics

    NavyFish Docking Tool

    Procedural Fairings

    RCS Build Aid

    Real Chute

    SCANSat

    Stage Recovery

    TAC LS

    KAC

    Tweakable Everything

    Universal Storage

    Karbonite

    My GameData folder is 1.92 GB.

    If it's too much of a bother, that's totally OK. But if there's a smart person who also likes output_log files, maybe they can help a brother out.

    output_log: https://onedrive.live.com/redir?resid=E2FC350951BE3C37!2513&authkey=!AMhZwjbNB6P3oao&ithint=file%2ctxt

  8. Wings need to be correctly oriented fore-aft. You can flip them 180 degrees, but if you turn them 90 degrees they won't generate lift in forward flight.

    The practical implication is that you should attach wing parts to the sides of your fuselage or to the sides of other wing parts, building outwards to make a larger wing with the shape you want. Then add struts fore-aft if need be. Do not attach wing parts (as opposed to control surfaces) to the front or back of other wing parts, because that will rotate them 90 degrees and thus they will not give lift.

    Is this still true with FAR/NEAR?

  9. Has anyone else encountered a displaced center of lift issue? I sometimes have aircraft that, despite being symmetrical, have a center of lift towards one side or the other. Sometimes, by only detaching and reattaching the wings, a previously stable craft gets this problem. It isn't just the marker in the SPH - it manifests itself in flight as well.

    I'm not on my main machine, so I will post screenshots later if necessary.

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