So i was following this thread and was looking forward to using this mod. As its been awhile and nothings happened recently i decided improvise to get what this mod was going to provide. I will use this mod should it be completed. So i made this code that should in theory allow any pod to be turned into a "hibernation pod". So this adds an on and off switch so you can effectively have your kerbals head into deep space and only have to use your life support when you get to your destination. It does this by using the waste items and turning them into oxygen, water, ect. It will also only make, as much as you use while turned on. Yeah its also not perfect and some what flawed. MODULE { name = ModuleGenerator isAlwaysActive = false OUTPUT_RESOURCE { name = Food rate = 1.00 } OUTPUT_RESOURCE { name = Oxygen rate = 1.00 } OUTPUT_RESOURCE { name = Water rate = 1.00 } INPUT_RESOURCE { name = ElectricCharge rate = 0.2 } INPUT_RESOURCE { name = CarbonDioxide rate = 1.00 } INPUT_RESOURCE { name = Waste rate = 1.00 } INPUT_RESOURCE { name = WasteWater rate = 1.00 } requiresAllInputs = true Yeah i know its awful to look at but works, maybe someone can fix it up or do a better job! Works well with this http://kerbalspaceprogram.com/ksp-0-23-gerdin-montaplex-rescue-capsule-alpha-0-1/ made by Paul Sanchez. Its a cool little pod, but if your using KSP interstellar, you might want to add this to it also. >This code below belongs to FractalUK, just thought id point that out< MODULE { name = FNRadiator isDeployable = false convectiveBonus = 20 radiatorTemp = 970 radiatorArea = 1 originalName = NaK Loop Radiator upgradeCost = 5 upgradedName = Graphene Radiator upgradedRadiatorTemp = 3500 upgradeTechReq = experimentalElectrics } so i hope it wasnt to long of a read and also hope it helps some people. People who make Mods are awesome, keep up the great work.