Jump to content

ibeinsane

Members
  • Posts

    53
  • Joined

  • Last visited

Everything posted by ibeinsane

  1. I like that idea. Of course the escape pods are then only for the guards, not the inmates. Additionally it should be possible to refuel the station to allow transport to moho orbit or a lower kerbol orbit just to make escape that little bit hotter
  2. Ok, It just so happened I had a station in orbit which was (should be) capable of a powered landing at KSC so I had a go. All stock parts and MechJeb. First off all 18 Crew disembarked via the escape pods and landed at KSC for the show. Difficult to show part counts without screenshots of save files but this was 212 without escape pods, 314 with escape pods. Must admit on the first attempt I took too long trying to land in the perfect place so ended up running out of fuel 50m above ground, This did not end well! Could Have filled the station up with all 75 Crew and gone for an extra 2850 points but it would be easiest just to relaunch with a full compliment rather than send crew up. Scoring +1000 (+1000 points land at KSC) -212 (-1 point per part ) +2120 ( +10 per part that survived ) +900 ( +50 points per kerbal that survived) +450 ( +25 points per kerbal that used a escape pod or system) 100% (Parts survived divided by the total number of parts times by 100 = your survival ratio ) 0 (-500 points per building you destroy if you land at KSC ) 0 ( If you don't land at KSC you may mount a rescue mission and save the survivors +100 per kerbal rescued) 0 ( x2 score if you deorbit your space station on a planet that has no atmosphere (can't deorbit on gilly)) 100% Survival Rate 4258 Points (correct me I am wrong) although the scoring could do with some clarification. (ie, I get more for landing away from KSC and rescuing than for landing direct???) Images for proof!
  3. This is my first accepted challenge and also the first time using an Imgur album on here. I have submitted the space station I built last week just to try and make use of the new space plane parts on a space station. In the station some tanks are clipped for structural use only. Only the main central tank ever carries fuel. I do intend to add a dedicated space plane for this but so far have not got a large enough SSTO craft I am happy enough with, hence the crew largely outnumbering the lifeboat crafts. I have included a demonstration of a lifeboat craft which just makes it back to kerbin. Please correct me if there are any mistakes. +16800 168 tons in orbit -2590 1295 tons on launchpad/runway in single launch +5700 57 Crew (57 station crew but only additional 18 seats on lifeboat crafts:P) +7800 3 cupolas (x1), 3 hitchhikers (x4), 6 crew cabins(x4) excludes lifeboat crafts, correct me if I'm wrong +500 Science Lab (I have 3 but only counted it once) +0 TAC LS +0 Dedicated Shuttles +0 Escape Pod for returning to kerbin surface but only enough for 18 so not counted (~650 dV on the escape pod) +0 Shuttles can mine/distill karbonite -------- +28210 x 0.75 Orbit around Mun -------- 21157 Points Would be 18982 by limiting to 18 Crew
×
×
  • Create New...