Actually, since I\'ve posted this topic, I noticed an interesting phenomenon. On a recent visit to the moon with the Gemini capsule (along with the new Saturn V) I found that I was a little low on fuel - enough to transfer to earth orbit, but not enough to land. So, my thoughts going the way they do, I tried to use the moon to slingshot into a Very High Kerbin Orbit (which I will refer to as VHKO). There\'s a funny little thing that happens with high apoapsides - the higher they are, the less ? - v they take to make the same change in the altitude of the periapsis. While in Munar orbit, I burned to about 4.5 million meters. About 2 million meters out, I left the Mun\'s SOI, and was in a VHKO; right on the border between orbiting Kerbol and Kerbin (both the map view and the camera were spazzing out) It may be a bug, but that\'s a lagrangian point right there. Even with a tiny burn (.1 m/s of ? - v) it stopped. I don\'t remember what the Apoapside was but with only 30 m/s of ? - v, my periapsis had gone from 1.2 million meters to 0. So while there may be no active langrangian points in the game, there are still bugs like this, which can be exploited.