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Cepheus

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Everything posted by Cepheus

  1. Now that you mention it, I\'d like to be able to stack em all on top of each other, then drop each of them off in a neat little circle. Base camp!
  2. Question about your Mir: Do you plan on this being modular? When we get persistance and docking, I\'d really enjoy being able to launch and assemble this thing.
  3. I am not sure about that engine. It...it\'s a bit big, isn\'t it?
  4. Not exactly, I actually cranked up the time compression to 10000x, and sat, and watched it. It kept switching, and orbited with Kerbin.
  5. Actually, since I\'ve posted this topic, I noticed an interesting phenomenon. On a recent visit to the moon with the Gemini capsule (along with the new Saturn V) I found that I was a little low on fuel - enough to transfer to earth orbit, but not enough to land. So, my thoughts going the way they do, I tried to use the moon to slingshot into a Very High Kerbin Orbit (which I will refer to as VHKO). There\'s a funny little thing that happens with high apoapsides - the higher they are, the less ? - v they take to make the same change in the altitude of the periapsis. While in Munar orbit, I burned to about 4.5 million meters. About 2 million meters out, I left the Mun\'s SOI, and was in a VHKO; right on the border between orbiting Kerbol and Kerbin (both the map view and the camera were spazzing out) It may be a bug, but that\'s a lagrangian point right there. Even with a tiny burn (.1 m/s of ? - v) it stopped. I don\'t remember what the Apoapside was but with only 30 m/s of ? - v, my periapsis had gone from 1.2 million meters to 0. So while there may be no active langrangian points in the game, there are still bugs like this, which can be exploited.
  6. Gosh folks, why can\'t we just be civil?
  7. They\'re not bad. I do appreciate the spirit of the parts. Don\'t quite understand what everybody\'s getting their knickers in a twist about.
  8. I vaguely remember having posted in this thread before. To avoid someone wielding the banhammer, I won\'t question it.
  9. Going by the little golden figure by the wheels. Looks like one of those Minifigs.
  10. I\'d like to assume that it\'s something like this, but less lego-ey.
  11. I chose to go to the moon, because it was very, very easy. Thanks GoDamitt.
  12. This is excellent. I love you, sir.
  13. I...er. Good god. What\'s next? First rockets, then planes, then rovers, then boats. Now, SUBMARINES. What\'s next? Litho-vehicles?
  14. It is well known that the traditional approach to construct a transfer trajectory to the Mun, from Kerbin, is through a Hohmann transfer. This transfer uses 2-body dynamics (and rendered by patched conics, I believe.) The recent GRAIL mission used a slightly different approach, utilizing a three to four month low-energy trans-lunar cruise (via the Sun-Earth Lagrange point L1) to reduce fuel requirements (In 1991, the Japanese 'Hiten' mission used a similar low energy transfer.) Now, I know that 3-body systems are pretty much impossible in KSP, but is the general premise of a 'low energy transfer' without using a Hohmann or Bi-Elliptical transfer possible? This idea was somewhat inspired by meteorite 101 from over in requests. He requested GRAIL, and I wondered of the mission was even possible.
  15. Imagine if he found a problem with it.
  16. I don\'t know if you have or not, but you should have a conversation with Nova. He might be able to help you work out the kinks.
  17. I know this may not exactly be your style, but all of your tracks are pretty high energy, excellent for high-energy action; like launch, or any kind of action-ey stuff. When I\'m drifting out in space, on the other hand, I far prefer more majestic, orchestral things; like Strauss\'s Blue Danube Waltz, Grieg\'s Funeral March (for when I know they aren\'t going home) or Holst\'s Planets (appropriate for almost every occasion!) Sure, I may just be some guy, but hey, I like flappin\' my gums sometimes.
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