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Captain Catastrophe

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  1. Hi everybody. First time post, got an odd thing happening and I wonder if it's a bug in the plugin / the game, or just a bug in my brain. I have KSP 023, KSPI and a bunch of the planet packs from kerbal universe active. Running the AIM reactor - reactor shows ~0% active when turned on, even when under load. It will power up initially to ~100% and then drop off to zero. I assume that it is supposed to throttle to zero when there is no power required however, it does not throttle up again in line with power requirements. I noticed this when the ship has a microwave transceiver: - With the microwave transceiver turned ON (in either send or receive mode) - If I time warp for a while, it will activate at 99%, then go back to 0 very quickly. - With the microwave transceiver turned OFF and with no other load, after time warp it will function correctly when put under load. If I then turn on a microwave transceiver (in either send or receive mode) it will again fail and go back to 0%. - Without using time warp, the reactor will remain at 0% regardless of the power configuration, occasionally perking up a little, i.e. to 0.0001%. - If the ship does not have a microwave transceiver then the reactor doesn't seem to work at all. I've tried a clean install of KSP and KSPI with a blank sandbox save, but that didn't work either. Does anyone have any ideas / has anyone experienced the same problem?
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