Jump to content

Dharcus

Members
  • Posts

    3
  • Joined

  • Last visited

Reputation

0 Neutral
  1. downloaded v2.6 this morning, worked great, about 20 launches to test new parts, worked a treat, however after going back to ksp this afternoon i've been unable to load a saved game (even on a fresh install of ksp with only kw) does any one know why this is?
  2. Hey, I've been having an issue, this morning updated to v2.6 nothing wrong worked as a charm, did about 20 launches to test new parts, this after noon come back to ksp and i can't even load my save game (or a new one), tested KW only on a fresh version of ksp and the same thing happens, remove Kw from my original, everything loads, any ideas?
  3. SRB heated up as normal. Then it really quickly heated up. And then the SRBs stop working with half their fuel unburned due to, what I can only assume is the reason, heat/fire damage. Jets Do the same, they don't even have to overheat, just after running for a period of time they go yellow and stop. i have also found issues in .23 with the turrets not moving, planes just falling apart after reverting a flight. and staging failing to work after a weapon being used. Does any one else using this mod find that the turrets don't move? or that jet engines will mysteriously go yellow mid flight? or that after "revert to launch" your craft encounters some "rapid unplanned disassembly?" or does any one find that your craft will randomly stop staging after releasing some ordinance? i don't mind the turrets not working, the destruction of craft isn't to bad since going back to the SPH will sort it, but the staging and the engine issue made this mod unplayable. also I'm on .23. and i tried on a clean game.
×
×
  • Create New...