-
Posts
34 -
Joined
-
Last visited
Content Type
Profiles
Forums
Developer Articles
KSP2 Release Notes
Everything posted by Cameraguy34
-
what version of the game did you download first?
Cameraguy34 replied to duncan1297's topic in KSP1 Discussion
0.9 It's been a while. =) -
http://youtu.be/gklrONZ51w8 Get Hype
-
Inclination?
-
The circle on top has got to be Kerbin. If you look closely you can see blue which can only mean water and in the middle the shape of the land resembles the continent that KSC is located on.
-
It's been stated that there is one on Ike but the MapSat mod won't pick it up. Having said that I'm sending 4 rovers to Ike. My theory is that since Ike is tidally locked with Duna what ever we are after must be on the side facing Duna. I'm going to start looking there.
-
[0.25] Lionhead Aerospace Inc. - Icarus v0.4 updated
Cameraguy34 replied to Yogui87's topic in KSP1 Mod Releases
Seems to be fixed in v4.1.1 -
[0.25] Lionhead Aerospace Inc. - Icarus v0.4 updated
Cameraguy34 replied to Yogui87's topic in KSP1 Mod Releases
I'm actually having the same problem it sounds like. I'll try to describe it in more detail. After about 15 to 20 seconds of flying the camera moves down and focuses on a lower part of the rocket, like if you were to scroll down in the VAB to look at a lower stage, and the rocket behaves as if the place the the camera is centered on is the center of mass. This can actually occur multiple times, it has for me atleast, until the camera reaches a point that it's centered ~50 meters below the bottom of the rocket again the rocket behaves as if where the camera is centered is the center of mass. It seems to only happen when the multi-joint parts are equipped on the ship. I haven't tested whether this happens in v4.1.1 yet but I'm about to start. I'll post if it happens again. Other then this new bug I love this pack, thanks for making it!! -
This pack has me excited, I love launching probes at planets in 0.17. Keep up the awesome work!
-
Found something on Vall http://cloud.steampowered.com/ugc/596982830637289934/F9B5061C9184C79BAF96FDF22B7177B31F0FC688/ http://cloud.steampowered.com/ugc/596982830637280387/0D1B9DE61978A25B0C97D6871B46DE90C3B501F7/ http://cloud.steampowered.com/ugc/596982830637182469/EC5AAF37686AC85D1E4E2C598A2BDFFF5D739E19/
-
I know the feeling. With the amount of work you put into these packs it is understandable that you want them to be perfect and it would be wrong of us as members of the community to ask you to lower your standards to push out a complete back that isn\'t how you want it yet. However all this cool stuff floating above our heads that we just can\'t reach yet is kinda nerve wrecking. It\'s like dangling steak over a dog. So keep up the amazing work and , quoting Cave Johnson on this, 'Don\'t release it into the world until it\'s good and damn ready' because we only have so many clones of Jeb and cloning is expensive! ;P
-
You know insulting a major following in your first post isn\'t the greatest way to start out. I would kindly recommend that you pull that out of the post. Some people will start arguments over stuff like that and lets face it we don\'t need another argument on this topic. But I digress welcome to the forums and I look forward to seeing some awesome parts!
-
Between this Silisko\'s working sensors and r4m0n\'s Autopilot script I think I\'m going to die from excitement while waiting for the releases. :\'( But as they say 'Rome wasn\'t built in a day' and neither is a rocket (unless Jeb is building them, then it\'s more like an hour). So looking forward to this!!!! ;D
-
Anyone have a mirror for the Apollo pack?
-
Hey Silisko I know you are busy with making the sensors work currently but, do you plan on working on the aeroshell CM in the near future? I was watching some videos of the Phoenix landing on Mars and I was going to try to recreate it. Problem is the aeroshell at present is a CM and not a shroud of some kind. Here is the video if anyone is interested, it really is a good watch. http://youtu.be/tMY58oSqK4M
-
KCST present: The FANTASTIC FuelFactory
Cameraguy34 replied to XSP-Xenon Space Programm's topic in KSP1 Mod Releases
Then don\'t use it, meanwhile I will be in happy-my-rocket-doesn\'t-run-out-of-fuel-land. Every now and again it\'s fun to sit back and not have to worry about fuel, but rather enjoying the flying (atleast for me). So how exactly does the part work? Would it be possible to edit the cfg file of, lets say a solar panel from the probe-kit to work the same way? -
It\'s not working for me in 0.13. Anyone else having this problem?
-
Sup, just letting you know in advance I really suck at making introduction posts interesting. So I found this game back in August when I mis-clicked a YouTube link. Best. Mistake. EVAR! Watched a couple of videos on it and was hooked. So a little about me. I am a senior in high school. I am going to the local community college when I get out of school and taking the first responder courses and getting a job at the local fire station. Eventually I would like to work for NASA, assuming they still exist in the next 20 years. Anyway KSP is pretty amazing and I definitely want to be an active part of it\'s community. Thanks for reading!