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Viandox

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Everything posted by Viandox

  1. Hello, in the cfg files, i think the bottom node orientation should be inverted (-1 instead of 1) i had to do that for many mods comming from 0.90.
  2. hello, it would be nice to see some upgradable parts... i could put some science point or money into an engine to raise its ISP, or make it lighter etc... tanks could be lighter or cheaper with some upgrade. i say that because russian space history begins with the R7 rocket, and ends with the soyouz rocket, built with almost same parts. but years after years, all parts have been upgraded. bigger part or more powerfull engine have to be unlocked, but then, they may be upgraded. from now, i have to duplicate all parts, with better stats, and put them higher in the tech tree.
  3. Hello, i'm not adept of hyper-realism, but... i noticed that irl all services engines have very low isp, because they are using monopropellant (315 for apollo, 330 for fregat stage, 290 for soyouz). very high isp of the launcher upper stage engine are not used once in space because O2 and H2 are not storable for long time. so, i suggest the use of monopropellant for services engine (for small ship & lander). High isp for launchers, but add a power generator, producing around no power, but consumming all oxydizer in about 24h. so you have to use the fuel for launch and first orbit injection, and then use monopropellant... this does not apply to ION & nuclear engines, designed for interplanetary travel. that would lead to a very different rocket design. thanks.
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