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Rocketeer
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[1.1.2] Kerbal Attachment System (KAS) 0.5.8
Albin Xavier replied to KospY's topic in KSP1 Mod Releases
Is it possible to attach things to a winch, for example, in the editor? Edit: I figured it out, I had to use a stack winch port instead of a radial one. -
Well, I added a crane to my VTOL craft, and I built a rover.
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9-seater VTOL SSTO Spaceplane
Albin Xavier replied to bsalis's topic in KSP1 The Spacecraft Exchange
Just noticed I necro'd this thread, sorry! -
...And now I need to launch a rescue mission, Jedidiah and Bob Kerman are now stuck on the Mun, I decided to manually land it, and I destroyed the lander.
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What I did was put a poodle engine and one of the rockomax x200 fuel tanks, and it seems to be just fine, it gives you ~3 minutes of thrust on full throttle, that should work if you get de-orbited (which is why I put it on) Edit: I downloaded a emergency escape pod that has everything I want in an escape pod, RCS, Liquid Fueled thrusters, and parachutes. The only problem? It has only one seat.
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Am I the only person who cares about the lives of my Kerbals? So far none of them have died, and I intend to keep that record.
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I would recommend putting a small engine and small fuel tank on the emergency escape system, so it will work on planets and moons without an atmosphere. Your escape system saved my Kerbals lives, though, what happened was I was trying to get to Minmus with Mechjeb, and I had sped up the game too much and it went past Minmus before I turned off the warp, and I had been de-orbited and was landing in the ocean.
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Is half of the biggest fuel tank in the game enough fuel to go to other planets? A few days ago I made a rocket to go anywhere, but I'm not sure about the fuel.
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Thanks for telling me, but are there Stock Service modules?
- 786 replies