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OKOKIWILL

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Everything posted by OKOKIWILL

  1. Ok its fixed everything but I cant seem to get into orbit because i move to much, I have SAS on what else do i need?
  2. I honestly dont even know how to get into orbit cause i put the manuver at the ap and i burn but the time doesnt go down it goes up
  3. Yes ive saw your other posts but i cannot use that, it says its incompatible with this version of KSP
  4. I only have the demo but i really want the full game maybe next paycheck, Im in the parts files for fueltank long and i want to figure out how to make it not way so much because of the fuel amount heres the code ive messed with // Kerbal Space Program - Part Config // FL-T500 Fuel Tank // // --- general parameters --- name = fuelTank_long module = Part author = NovaSilisko // --- asset parameters --- mesh = model.mu scale = 0.1 // --- node definitions --- node_stack_top = 0.0, 15, 0.0, 0.0, 1.0, 0.0 node_stack_bottom = 0.0, -15.1, 0.0, 0.0, 1.0, 0.0 node_attach = 5.01, 0.0, 0.0, 1.0, 0.0, 0.0, 1 // --- editor parameters --- cost = 1600 category = Propulsion subcategory = 0 title = FL-T800 Fuel Tank manufacturer = Jebediah Kerman's Junkyard and Spaceship Parts Co. description = A stretched variant of the FL-T400, the FL-T800 holds twice the fuel in a slightly stronger container. The black stripes along the side make the rocket go faster, our engineers tell us. // attachment rules: stack, srfAttach, allowStack, allowSrfAttach, allowCollision attachRules = 1,1,1,1,0 // --- standard part parameters --- mass = 0.0000000001 dragModelType = default maximum_drag = 0.2 minimum_drag = 0.3 angularDrag = 2 crashTolerance = 6 breakingForce = 50 breakingTorque = 50 maxTemp = 200000 RESOURCE { name = LiquidFuel amount = 9999 maxAmount = 9999 } RESOURCE { name = Oxidizer amount = 250 maxAmount = 250 }
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