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killrsheep

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Everything posted by killrsheep

  1. It worked!, Bill and Lodby are alive and well again! i did both, changed name and type, and yes i am currently on 23.5.464 i hope this helps someone else (Just check for the names as Claw said, the name will be under "vInfo" tho, but you can backtrack from that)
  2. Hi Claw, I am having this issue too but mu code looks a little bit different, just to let you guys know this has happened twice for me, i have "reproduced" the error trying to rescue the first "frozen" kerbal 1) get a ship with a rover to the Mun (idk if its location specific, probably not) 2) ride around till you mess up and flip over into "ragdolling" your rover and kebal both together ( actually before they separate i has already lost the right click basic menus on both of them, only the monopropellent for the eva suit remained visible) 3) try to split them apart by switching vessels (get a far enough vessel, then return, usually both rover and kerbal will bounce off from clipping between planet and rover), if that s not enough try reloading your game 4) voila you somehow detached the kerbal without clicking "leave seat", now you can switch between rover and kerbal using bracket keys yay! 5) however your kerbal will be totally frozen in panic for all he has been through VESSEL { pid = a54db393f3394902a1b3ad362aecea8b name = All of it Lander Rover Debris type = Debris sit = LANDED landed = True landedAt = splashed = False met = 80328.2350608706 lct = 271160103.742764 root = 0 lat = -2.78449680284058 lon = 26.360958104773 alt = 3212.90768965581 hgt = 0.2269612 nrm = -0.01467857,0.9992282,0.03643401 rot = 0.7039325,0.6726217,0.1703772,0.151759 CoM = 9.800077E-08,1.771179E-06,-7.009293E-07 stg = 0 prst = False ref = 2978706759 cPch = 0 cHdg = 0 cMod = 0 ORBIT { SMA = 101619.799607245 ECC = 0.999737339343865 INC = 2.78449684108547 LPE = 89.9871388205417 LAN = 198.547340867066 MNA = 3.14159715729171 EPH = 271240432.017825 REF = 2 } PART { name = kerbalEVA uid = 2978706759 mid = 3604084610 parent = 0 position = 0,0,0 rotation = 0,0,0,1 mirror = 1,1,1 istg = 0 dstg = 0 sqor = -1 sidx = -1 attm = 0 srfN = None, -1 mass = 0.09375 temp = -53.53894 expt = 0 state = 0 connected = False attached = False flag = Squad/Flags/kerbinmunflag rTrf = referenceTransform crew = 1 EVENTS { } ACTIONS { } MODULE { name = KerbalEVA isEnabled = True state = Idle (Grounded) step = 1.208333 packExt = False lightOn = True flags = 1 EVENTS { PlantFlag { active = False guiActive = True guiIcon = Plant Flag [1] guiName = Plant Flag [1] category = Plant Flag [1] guiActiveUnfocused = False unfocusedRange = 2 externalToEVAOnly = True } MakeReference { active = False guiActive = True guiIcon = Control From Here guiName = Control From Here category = Control From Here guiActiveUnfocused = False unfocusedRange = 2 externalToEVAOnly = True } OnDeboardSeat { active = False guiActive = True guiIcon = Leave Seat guiName = Leave Seat category = Leave Seat guiActiveUnfocused = False unfocusedRange = 2 externalToEVAOnly = True } RenameVessel { active = False guiActive = True guiIcon = Rename Vessel guiName = Rename Vessel category = Rename Vessel guiActiveUnfocused = False unfocusedRange = 2 externalToEVAOnly = True } } ACTIONS { } vInfo { vesselName = Bill Kerman vesselType = 9 rootUId = 2978706759 } I could not find any code similar to yours ( vessel/pid=...., name= Bill Kerman) but the vessel listed as "All of it Lander Rover Debris" im sure it has been destroyed by now, it was the rover that bill was on (however destruction of the rover might be irrelevant bcuz i have lodby on the same situation and his rover is fine, actually i even added an OKTO to that one) ill try and change either the "name" or "type" or "both" tell you if it works
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