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emb110

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Posts posted by emb110

  1. Trollception: Awesome, looking through! And good luck. :)

    davidy12: As Trollception says, RO comes with a number of craft files that should have been installed if you installed via CKAN, and are in the Ships folder in the zip if you installed manually.

    emb110: Engine Thrust Controller's functionality is basically handled by RealFuels itself. Do you mean Engine Group Controller (by asmi, bundled with RO) instead?

    I guess, how do you throttle 1 engine down to let's say 50% and another such as booster down to 93%

    - - - Updated - - -

    Ok just updated Ro and now have icon to control engine thrust

    Thanks

  2. I thought Delta IV used GEM-60s? AJ-60A is for the Atlas V.

    Anyway, the RO patch for that part is in:

    RealismOverhaul/RO_SuggestedMods/KWRocketry/RO_KWRocketry_Solids.cfg

    It's possible we're modeling an earlier variant, and the specs you found are for a later variant? Dunno. A1Ch1 might know more...

    Sorry about the mistake I did mean to say atlas v manual

  3. If an engine part has a ModuleEngineConfigs, you'll need to edit the Isp in the CONFIG in that.

    What do you need to change it to? What is the part title in RO? (Did we get its performance wrong?)

    i believe the part aj-60a or kwsrbglobeiv is the name used. According to the ula delta manual the thrust is stated at 1688kn and the vac isp is 279. Sorry for my lack of knowledge but where do I find the moduleengineconfig?

  4. I have the same problem. My workaround is to create the part and then terminate KSP hard (through windows taskmanager f.e.). When restarting KSP all the craft are still there and the parts is available. Not a pretty solution but it works.

    Will give that that a try thanks, but the funny things is the mod was working when I first installed it. It was after when I had made several parts did this bug manifest itself.

  5. I'm having a problem with this mod. I've got the latest update as well as Ksp 23.5, however after a few successful welds the program seems to have developed a bug. What happens is after I weld some parts together ksp slows down to a crawl as it tries to refresh the database however after a bit and ksp returns to normal I longer have any parts, stock or otherwise. I've tried to exit the VAB and renter but still no parts. I also lose any crafts that are in orbit because ksp cant find the parts I've previously welded. I have to completely exit the game and restart to see the parts I have just created, and any ships in orbit aren't there anymore.

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