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Ruska

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Posts posted by Ruska

  1. I have some a few questions, but a bit of background first. I've just started an install with JNSQ, MKS, all of Nertea's mods and not much else. In hunting down an incompatibility, I forgot to put Rational Resources and Space Dust Bunnies in my final install. My questions are:

    1. JNSQ contains a folder called Rational Resources (I did install this). Is this just a config, or does it contain functionality?

    2. When I install RR, B9PartSwitch complains about not having a tank type for RR_metal again i.e. I get a fatal error. This is fixed by removing RationalResourcesParts. The wiki makes this seem like an optional addition but is a bit unclear. Am I missing any ISRU functionality without it?

    3. Finally and most importantly, if I add Rational Resources and SpaceDustBunnies now, will they function with an existing save?

  2. I'm not sure what you mean? The issue is taking place in the latest version of the mod with the latest versions of it's requirements and nothing else installed. If you don't want to spend the time that's of course fine, but the problem is almost certainly with this mod, as deleting RationalResourcesParts fixes the issue.

  3. I'm getting a fatal error from B9PartSwitch when opening the game that I've narrowed down to RationalResourcesParts:

    Spoiler

    B9PartSwitch - Fatal Error

    B9PartSwitch has encountered a fatal error and KSP needs to close.

    Fatal exception while loading fields on module ModuleB0PartSwitch on part

    Exception while loading field subtypes on type B9PartSwitch.ModuleB9PartSwitch

    Exception while loading fields on subtype PartSubtype Metal

    Exception while loading field tankType on type B9PartSwitch.PartSubtype

    No tank type named 'RR_Metal' Exists

    Please see KSP's log for additional details

    I've tried adding unmet requirements on the RR_metal oretanks and creating a dummy tank type, but neither have worked.

    This is in a fresh install of the current patch on steam with breaking ground but no making history, with the only other mods installed being the latest versions of B9PartSwitch and module manager, as well as the version of community resource pack linked in the op (which afaik is the one to use).

    KSP seems to refuse to actually create logs in AppData no matter how I close the game, but here's KSP.log, which does at least mention the issue.

  4. My Screenshot key is bound. My install didn't have a screenshot folder and adding one (titled Screenshots, in the main directory) didn't help. I'm out of ideas at this point, I'm relying on you guys.

    Edit: I'm on 32 bit.

    Here's my modlist:

    Toolbar

    Active Texture management

    Bahamuto SP

    Ambient Light Adjustment

    Chatterer

    Community Resource Pack

    Deatly Reentry

    Distant Object Enhancement

    Dmagic Orbital Science

    Editor Extensions

    Kerbal Engineer

    Enhanced Navball

    FAR

    Fine Print

    Firespitter

    Fusebox

    KAS

    KAX

    Engineering Tech Tree

    Kerbal Construction Time

    Kerbal Joint Reinforcement

    Interstellar

    Interstellar ORSX Patch

    Infernal Robotics

    MechJeb2

    Near Future Solar

    ORS

    ORSX

    Part Catalog

    Part Highlighter

    Precise Node

    Proc wings

    Proc Fairings

    RealChute

    RemoteTech2

    Scansat

    SelectRoot

    Mk2 Cocpit IVA

    Spaceplane+

    Station Science

    Texture Replacer

    TAC LS

    TAC Fuel Balancer

    TreeLoader

    Karbonite

    USI Colonization

    Module Manager 2.3.5

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