Hi! This is my first time posting on the forums. I bought the game a few months ago, got the hang of the basics of construction and flight, and put a few unmanned satellites into orbit. I then got distracted by some other game releases, but I'm back now. Anyways, with the new update, I wanted to try the new career mode, because I'm not great at setting goals for myself, so contracts seemed like a good way to start out simple and slowly grow into the more advanced aspects of the game. Help keep me interested in learning new things instead of just getting stuck with "What do I do next?" I also felt like managing the whole program would be overall more fun for me than just a space flight sim. Anyways, my attempts to start a new career mode left me stumped, with what to do first. I looked but couldn't find any beginner tutorials for the new career mode (all I found were ones for the old career now science mode), so I have some questions about getting started. --Do I need to hire kerbals at first? If not now, when should I worry about this? --Should I focus on earning science, money, rep or something else at first? --Some of the buildings make sense, but others I have no idea what they are for? Should I leave them alone for now? --How concerned do I need to be about running out of money or other resources early in the career? --How careful do I need to be with my kerbals? I'm always worried about doing manned flights, especially early because I don't want to just blow them all up... --Should I just take contracts and not worry about any of this? --Any other tips (or tutorials I missed) for a very inexperienced player trying to start career mode? Thanks, kevinsrednal