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Grimm

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Everything posted by Grimm

  1. Abuse the heck out of air brakes, that's what I do. I've reached a point where not a single ship I build, no matter how large it may be, gets off the launch pad without air brakes attached to them. They'll slow behemoths to such speeds they'll softly touch down. I went so far as to build a parachute ship. Granted, that was inspired after accidentally deploying my chutes while detaching depleted fuel tanks off a ship departing from Duna and my engineer, despite being ranked high enough, wouldn't repack them. So I had to construct this to ensure I can land back on Kerbin. http://i.imgur.com/V0Ubafs.png This screenshot is from a later contract which called for a ship that orbited Eve to be returned. Since the original transfer craft that took four probes, two to Eve and two to Gilly, was never intended to land I reused this parachute ship, docked with the Eve transfer ship and thanks to air brakes managed to get through the atmosphere without ripping the docking ports. Works like a charm. Just be careful when aerobraking with air brakes. They tend to work too good and you might find yourself landing sooner than you thought.
  2. Will contracts be tweaked? I love their additions, but I'm hoping for them to allign with the program, sort of speaking. Currently the contract system doesn't separate manned mission from unmanned mission to other worlds, giving the same amount of science and money for accomplishing the task either way. Granted, you get a bit more for a surface sample and retrieving experiments, but short of surface sample, you can retrieve science without ever sending the crew. Even then it's not necessary since the entire tech tree can be unlocked and money flow maintained without ever going beyond Duna and Eve. I'm hoping the administration side will play in that part, just to shuffle things around a bit. Overall, still loving the game, and I've only just began scratching the mods. PS - First post, been around for a while but I like to watch. I'm creepy that way. So, yeah, hello all. Grimm, checking out.
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