When I watch the CGI videos for the game, I see Kerbals ending up in ridiculous positions all the time due to catastrophic failures. However, none of the contracts reflect this Kerbal... characteristic. Placing satellites in orbit, doing science, and exploring other planets can lead to some player-induced Kerbal incidents, but it would be nice to have some Kerbal-esque contracts as well, to showcase their ability to get into trouble. Some ideas: Rescue a kerbal spacecraft that's on a collision course with kerbin. Rescue a research team from the surface of the mun. Repair the landing legs on a crashed rocket. Retrieve a rover from orbit around Gilly, and land it back on the ground Additionally, it would be interesting if there were missions that popped up on your screen as you flew around the solar system. This would fit quite well with these Kerbal-esque missions. For example, if you were flying over Duna, and got a report of kerbals on a collision course with Ike. I think this would make the game feel more dynamic. Sorry if this has been posted before, but I couldn't find it in the "don't suggest" section.