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Theban Prince

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  1. I have found some ways to lessen that problem a lot. First of all use landing legs (the bigger the better, those included with Karbonite work like a charm and they look awesome) in everything you build to get clear of the landing pads when the vessel spawns. Sideways drones have that issue because the core probe is closer to the ground, but it is not unique to them. Another thing you should do is when you get out of time warp when the building is done, wait until everything is completely settled after physics are engaged, because even if a single part is moving the probe might clip and it goes poof.
  2. After unaccountable tries and 5 bases later, I reached the same conclusion accidentally. The probe core must be high enough because for some reason it clips and gets destroyed. The the game goes mostly unresponcive and if you succeed on changing ships/switch to VAB and then back to the base, it is gone.poof.Kaput. Major Bug there.
  3. I think this mod is broken. I am setting up a landed base at Kerbin. I link up a generator with KAS pipes, all is ready to go, however whenever I want to built something that has a probe in it it gets the probe part destroyed as it spawns, the rest of the vessel is stuck on the launchpad as debris and unreleasable and the whole game gets weird with the UI not responding, buttons do nothing etc etc. after numerous attempts with multiple bases the last days I have to say I ma very disappointed and warn any users for trying it. Bugs Ahoy!
  4. Problem:Releasing Probes as Debris? The Probe gets destroyed. Also the release button is unresponsive when that happens. It seems it is an issue with multiple pads. I have them linked with KAS pumps. DO they need to be docked?Will the grab work since the main vessels does not have a docking port?
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