PawelECieslak
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Posts posted by PawelECieslak
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Hi,
I have a question. I know it is possible to attach MechJeb module to every pod/probe, but it adds all the options such as guidence, etc. Is it possible to attach info-only modules, so that you can get all parameters from just the pod, however you need AR case to get non info-only modules. I hope you understand what I am trying to say through all this.
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Great app, very useful when doing last minute check before landing (once, on a no-quickload mission, I forgot the height of Eve atmosphere and set my Ap to 100km...). I think one way to improve it would be to add settings to change meters to kilometers: for stats like orbit heights, surface areas, gravitational parameter. It's not anything that is necessary, however for higher numbers 3.531e12 m3/s2 or 600,000 m it would be easier to display it as 3531 km3/s2 and 600 km.
This app is a piece of great work and you should keep it up.
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Hi, I have a bit of a problem. I'm playing with KW Rocketry and FASA launch clamps and has setup my sequence to let go of my launch tower at t-10s, start engine at t-8s and realese the rest of clamps at t-0s. Everything is working fine, accept that when it launches (succesfuly or not) it plays audio as if the launch was aborted. Any suggestions what could be causing it?
How hard is now to learn the game ?
in Welcome Aboard
Posted
Kerbal Space Program, as a game, is really easy to learn - but almost impossible to master. Even Scott Manley, one of the biggest authorities in KSP community, makes simple mistakes. I would recommend watching some tutorials and 'gameplays'. Once you see how it's done by someone else you can try to copy it, and once you can do it their style you can try to make your own flying style. Kerbal Space Program is not about perfection - so don't expect from yourself to ace every mission on first try - have fun and with time you should get hang of enough maneuvers and tricks to fly wherever you want.
But, as would Scott Manley say: "Fly safe."