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Kron0
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Posts posted by Kron0
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Hi Cheese. Thanks so much for this mod, this is the perfect level of difficulty and new adventure I am looking for after being a long time KSP RSS player.
I've made it out as far as Jool and trying to set up comms relays (as per the mission), and I seem to be hitting a bug with the solar panels and alignment. I have a clear path to the sun but the solar panels report being blocked by Jool.
See screenshot for example
https://steamcommunity.com/profiles/76561198014777693/screenshot/2278325040150853682/
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This seems like the relevant part (and the end of the log file while it's hanging).
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)PartLoader: Part 'Mk2Expansion/Parts/Utility/Reactor/part/M2X_Reactor_Antimatter' has no database record. Creating.
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
DragCubeSystem: Creating drag cubes for part 'M2X.Reactor.Antimatter'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
NullReferenceException: Object reference not set to an instance of an object
at NearFutureElectrical.FissionReactor.GetInfo () [0x00000] in <filename unknown>:0
at PartLoader.CompilePartInfo (.AvailablePart newPartInfo, .Part part) [0x00000] in <filename unknown>:0
at PartLoader+.MoveNext () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
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Do you have the CommunityResourcePack installed? Its a dependancy
Yup, and installed through CKAN so all dependencies should be taken care of anyway
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I'm getting an infinite hang on loading the reactor, any ideas why?
2.5x Kerbolar System [v0.3.0 for KSP2]
in KSP2 Mod Releases
Posted
I mean it's a bit early days, both for the mod and the game in general, but it's playable and very fun. I had a decent amount of challange trying to pin point land a probe on duna... ended up getting close enough and rolling it along it's side til I was in the right area