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DamonX

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    Curious George
  1. Hey all, cliche new-to-the-forum-guy here. I've been thinking of getting into mod development for a long time, I play a game for awhile and eventually I start coming up with ideas for things I'd like to see in it. Think its high time I at least try my hand at it. Anyway, I'm thinking since I'm a little bit decent with doing meshes in blender that I'd see if I could add some buildings to the Kerbin surface. Mainly, I think I'd like to add some air ports at various places around the world where folks could land and see the sights. I have some ideas for other functionalities, but for now I just want to start small. So, here's the question, how difficult would these be for someone with very little coding experience (read: I wrote basic programs on my TI-83 in highschool), what tools will I need, and are there tutorials out there I can start with?
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