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valaise

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Everything posted by valaise

  1. Would it be possible to add support for more than two teams in this mod? I would like to use this for a war game that has multiple sides instead of only two sides. The option to cycle through more than two teams, or set the craft team while building, would be fantastic for a number of different opponents to engage with one another using the guard mode. I do not know how hard this would be to implement, but the mod already supports two teams so I think this could be done relatively easily. There would need to be some logic in which order enemy craft are attacked if more than one is within range. Perhaps firing only at the nearest one first would be easiest until it is sufficiently damaged, and then move on to the next closest target.
  2. Yes! I did the same thing, then followed with my first rescue mission. Landing at the same point on the Mun after you just figured out how to get to the surface of the Mun was quite the learning experience. I'll admit that I did not know how to use maneuver nodes at the time either...
  3. Even without real-time multiplayer, multiple team settings would still be useful in turn-based multiplayer games. Auto turrets would be able to fire on all enemies without a player needing to figure out if they have their ship set to the 'opposite' color when approaching an enemy ship. I like the idea of noises for targeting or impending impact from a missile.
  4. I finally joined the forums after playing KSP for at least a year and a half (I still remember landing on the Mun in the demo). I love this game and just recently built a new desktop to play at maximum graphics settings, no longer limited by laptop performance! I'm not sure if I'll be asking too many questions, but at least I don't have a reason not to contribute comments in interesting discussions anymore. See you out there in orbit!
  5. I have searched to see if this has been asked before but it does not appear to show up. Certainly let me know if that is not the case. Would it be possible to add support for more than two teams in this mod? I would like to use this for a war game that has multiple sides instead of only two sides. Additional colors for teams would be fantastic, or setting a team number for designating craft, for a number of different opponents to engage with one another. I do not know how hard this would be to implement, but the mod already supports two teams so I think this could be done relatively easily.
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