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wingnutspeed

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Posts posted by wingnutspeed

  1. Be prepared to wait for a long time then. x64 is unstable because of underlying Unity issues and sloppy programming from squad. You'll probably have to wait for Unity 5 to be released before you see a stable x64 KSP.

    i dont care about stable my .24.2 crashes all the time bot thats becouse allot of mods that i use i just dont want to use incompatible mods so when all mods all compatible i go to .25 if it is stable or not

  2. To clarify: FAR 0.14.2 disables itself on 64-bit. FAR 0.14.1.1 does what @wingnutspeed says: attempts to run on 64-bit, warns about not being tested on 0.25, but tries to run anyway. Even if the results appear promising at the moment, running long-term under a compatibility warning means accepting the risk that a mod will eat your save at the worst possible time.

    since i dont want my 300+ hour save geting corupted i just stay on .24.2 for now and wait that everything works fine and is compatible

  3. @wingnutspeed - I noticed that as well. However I can only get B9 + FAR to even load, on 64-bit, which causes FAR to disable itself. (64-bit windows, that is) - that might also be your issue(?) On 32-bit windows, I can't fit B9 into memory.

    i managed to get it working latest b9 with feram 14.1.1a works fine on .25 version of game and 64bit windows game is warning me that feram is not compatable but everything works fine

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