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celia423

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Everything posted by celia423

  1. Yes, report BUG.CritterCrawler.dll (Bahamuto_Dynamics_Parts_pack_v1.1-v1.1.1.zip) and weapons MOD conflict. Would be unpredictable so unable to control the spacecraft in orbit. Support you yo ~ XD
  2. I'm not good at English (translation forum administrator can not quite express what I mean), but I must take before I want to express something clear. First, I do not use the operating lever, so I think the manager before the weapon better. Reason is that I can easily switch the missile, and then use other shortcut keys to control the gun for the question now is, I opened the missile gun will close I opened the gun missile can not be used. (even if I try to put guns and missiles are activated, as long as I am a manager of the use of weapons, the other one will be turned off.) whether the manager can only be used to switch weapons, missiles and missile launch? gun, I feel no need to switch frequently, so use other shortcut keys to operate just fine. so you can quickly find what I want missiles. and guns are not closed.
  3. IMHO, it's not convenient weapon management. Largely harder to find him what I wanted and I think the management aims weapons easier to find what I wanted to make operation easier.
  4. 为何ä¸Âåš两ç§Â东西,一个切æ¢导弹çâ€Â¨,å¦外一个自动伺æœÂ.现在的导弹管ç†太难 找到想è¦Â的东西了Why don't you make two parts, one to change weapons, the other to auto-aim? The current weapons manager is too cluttered to find what I want. [MOD - Translated from Chinese - sumghai]
  5. Now, missiles and guns together to switch it too difficult to operate. Too difficult to find what want. 0.51 is just
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