

Cripion101
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KSP2 Release Notes
Everything posted by Cripion101
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[1.0.4] Endurance (from Interstellar) [DISCONTINUED]
Cripion101 replied to benjee10's topic in KSP1 Mod Releases
Remember to flare out while trying to land VTOl - kill translational velocity first and then descend -
[1.0.4] Endurance (from Interstellar) [DISCONTINUED]
Cripion101 replied to benjee10's topic in KSP1 Mod Releases
The colours are expected, as the IVA isn't finished, so there aren't any textures. Are you using RPM for IVA? Nothing really works without it. -
[1.0.4] Endurance (from Interstellar) [DISCONTINUED]
Cripion101 replied to benjee10's topic in KSP1 Mod Releases
Awesome job! Though I do see how Coop nearly died test flying it, as FAR does NOT like to play nice with it. It basically wants to fly backwards all the time. EDIT: Uninstalled FAR, works better now. It has a tendency to pitch up as the center of mass shifts backwards, and the torque can't cope, so I doubled the torque on the ranger body, and it plays nicer now. The left engine has a lower ISP than the right engine (3100s vs 4100s), so I changed that as well. EDIT: Last time I edit, I promise. I've updated the CFGs, and they are downloadable here. It has everything else with it, so just extract it to your gamedata folder. This is entirely unofficial, I just wanted to help those who can't help themselves https://drive.google.com/file/d/0B_kd8yqrbpHDZE84Y1pLWVNzU3M/view?usp=sharing -
[1.0.4] Endurance (from Interstellar) [DISCONTINUED]
Cripion101 replied to benjee10's topic in KSP1 Mod Releases
The thrust limiter is set to 0. Set it back up to 100 and it works fine. -
[1.0.4] Endurance (from Interstellar) [DISCONTINUED]
Cripion101 replied to benjee10's topic in KSP1 Mod Releases
Dailey1082 already put up screenshots of doing that, look at them to see how to do it. It is a relatively simple way of doing it, and gets the job done without having to play with the cfgs. -
[1.0.4] Endurance (from Interstellar) [DISCONTINUED]
Cripion101 replied to benjee10's topic in KSP1 Mod Releases
Nassault's stuff is always sock knocking. No assurance needed! -
[1.0.4] Endurance (from Interstellar) [DISCONTINUED]
Cripion101 replied to benjee10's topic in KSP1 Mod Releases
You can use a pass-through capture device that doesn't write to the hard disk, meaning that it doesn't slow down your computer. But they are pretty expensive. Not that I'm trying to force you to make a cinematic. I would never be so....cunning -
[1.0.4] Endurance (from Interstellar) [DISCONTINUED]
Cripion101 replied to benjee10's topic in KSP1 Mod Releases
The landers use quite a bit of fuel during an ssto ascent, so maybe that? I don't mind, as it's nice to have limitations, but I can see that it might be difficult to use them when escaping from eve or something, or when doing multiple shuttle flights for cargo. The RCS is a little off centre, so the lander rotates during lateral translation, but that's easily compensated for by the reaction wheels. Otherwise I'm super pumped and the endurance is in a parking orbit waiting for the rangers to be able to dock! -
How close to being totally out of fuel have you been?
Cripion101 replied to Randazzo's topic in KSP1 Discussion
Yeah, left with 0.5 LFO at the end of a Munar landing + return mission. Tension was high. -
[1.0.4] Endurance (from Interstellar) [DISCONTINUED]
Cripion101 replied to benjee10's topic in KSP1 Mod Releases
Could there be something that you can do with the CFGs that would allow that? Like add the resources and modules? -
[1.0.4] Endurance (from Interstellar) [DISCONTINUED]
Cripion101 replied to benjee10's topic in KSP1 Mod Releases
The endurance assembly (3 hab modules, 1 command pod, ring structure, 4 utility modules, 4 fuel assemblys and four engine assemblys) totals 17 parts, but I doubt it'll reach anywhere near 100 parts with two rangers, two landers and however many docking ports. -
My girlfriend just surprised me with a KSP themed birthday
Cripion101 replied to JordanL's topic in KSP1 Discussion
I'm guessing you were... over the mun? -
Met Lathe coming the wrong way. At 9000 m/s. There wasn't much left.
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[1.0.4] Endurance (from Interstellar) [DISCONTINUED]
Cripion101 replied to benjee10's topic in KSP1 Mod Releases
You have to rotate them so that one engine is in the centre of the outside edge of the fuel assembly, and the other two are at the bottom (one in each corner). Then they fit perfectly. Or put two on the outside and one on the inside, it doen't matter. Check the picture benjee put up a few posts ago. -
You know you're a noob in KSP when...
Cripion101 replied to Science-Recon's topic in KSP1 Discussion
You know you're a noob when you get past solid rockets and try to launch your first liquid fuel rocket, and can't work out why pressing space doesn't turn it on. (It was a long time ago alright?) -
What is the version of KSP you owned when...
Cripion101 replied to RAINCRAFTER's topic in KSP1 Discussion
0.18.3 (demo) Mun landing and return 0.20.2 - Duna landing and return, Laythe landing, Eve landing -
[1.0.4] Endurance (from Interstellar) [DISCONTINUED]
Cripion101 replied to benjee10's topic in KSP1 Mod Releases
I can wait for ivas, given that we've been stuck with the "magic wall" for some time. I just need the ranger in my grubby claws. -
Because it was there to be crossed
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You know you overbuilt your rocket when...
Cripion101 replied to Deadpangod3's topic in KSP1 Discussion
When you get an escape trajectory from Kerbin before leaving the atmosphere -
Music to Launch Rockets To - KSP Music Thread
Cripion101 replied to Steambirds's topic in KSP1 Discussion
Gotta be the NASA's Greatest Missions soundtrack. For a documentary it had a really good score. BDS1KdW1Cz0shM8LA -
[1.0.4] Endurance (from Interstellar) [DISCONTINUED]
Cripion101 replied to benjee10's topic in KSP1 Mod Releases
Works really well, last patch has cleared everything up. It's been fun watching this project go from start to finish - congratulations to you guys.